[MLO] Secret Weed Plantation / Secret Mafia Base [Add-On SP / FiveM] 1.0
3,183
46
3,183
46
The interior of a weed plantation or a secret mafia base is located in the docks. At first glance it cannot be found — you have to get very close and look carefully to notice the entrance. Ideal for RP servers that really want to hide a drug interior.
coords: -92.42, -2548.51, 9.36
Preview: https://youtu.be/jMw1v8kQKG0
Install SP
Put sd2 into mods/update/x64/dlcpacks
Add line to your dlclist.xml (located in mods/update.rpf/common/data)
dlcpacks:/sd2/
Install Fivem
Put sd2 to your resources folder
open server.cfg
Add Line
- ensure sd2
coords: -92.42, -2548.51, 9.36
Preview: https://youtu.be/jMw1v8kQKG0
Install SP
Put sd2 into mods/update/x64/dlcpacks
Add line to your dlclist.xml (located in mods/update.rpf/common/data)
dlcpacks:/sd2/
Install Fivem
Put sd2 to your resources folder
open server.cfg
Add Line
- ensure sd2
Pertama dimuat naik: 24 Oktober, 2025
Tarikh Kemaskini: 24 Oktober, 2025
Last Downloaded: 2 hours ago
9 Komen
More mods by MrTrue:
- Interior
5.0
3,505
44
V2 Sp Fixed
By MrTrue
The interior of a weed plantation or a secret mafia base is located in the docks. At first glance it cannot be found — you have to get very close and look carefully to notice the entrance. Ideal for RP servers that really want to hide a drug interior.
coords: -92.42, -2548.51, 9.36
Preview: https://youtu.be/jMw1v8kQKG0
Install SP
Put sd2 into mods/update/x64/dlcpacks
Add line to your dlclist.xml (located in mods/update.rpf/common/data)
dlcpacks:/sd2/
Install Fivem
Put sd2 to your resources folder
open server.cfg
Add Line
- ensure sd2
coords: -92.42, -2548.51, 9.36
Preview: https://youtu.be/jMw1v8kQKG0
Install SP
Put sd2 into mods/update/x64/dlcpacks
Add line to your dlclist.xml (located in mods/update.rpf/common/data)
dlcpacks:/sd2/
Install Fivem
Put sd2 to your resources folder
open server.cfg
Add Line
- ensure sd2
Pertama dimuat naik: 24 Oktober, 2025
Tarikh Kemaskini: 24 Oktober, 2025
Last Downloaded: 2 hours ago








The collision file hei_po1_03_1 for single player version needs to be changed to po1_03_1. Then search that file name in openiv to see if it exists anywhere else in your mods folder
This file has been approved automatically. If you think this file should not be here for any reason please report it.
The mod works fine in the SP version, but there's a problem when entering through the garage — there's an invisible wall blocking the way. How can I fix it?
@Mo7a_1 It’s more of a GTA V issue. The map was made on the mp2025_01 update, and the developers of this wonderful game love to change file names — such as collision files — with each update. If possible, try running an older or newer version of the game, as that might solve the problem.
@MrTrue I’m on the latest version, but I keep having these issues. Can you give me a hint on how to fix it myself with CodeWalker or any other tool?
@Mo7a_1 @Mo7a_1 i have the same problem this interior i so fire but i cant goes into
Tengo el mismo problema ayuda alguien?
mhmm nice work but i have a problem with the door the right third of the garage door doesnt have colli :/ is there any way to fix it ?
A brief summary of the problem i faced and why part of the door had no collision
(in case you ever want to edit it)
sd2_door2.ydr only had one child (a simple box) in the BoundComposite, while sd2_door.ydr had two children (a box and a detailed mesh). The detailed collision mesh was completely missing – probably an error in the original export. The fix was to copy the missing mesh from door.ydr, mirror it across the X-axis, and paste it into door2.ydr. This was made possible by exporting as XML using Codewalker's RPF explorer.