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@Punkman85 it could be unrelated to how much heap you have tbh. It could be a misbehaving script. Nevertheless, if you have a lot of RAM, you could set it at 4000 (around 4Gb) or more, and see if that fixes things.
@trapx1 thank you :)
@-Vegas- That would actually be a nice thing to do, as it would allow scripts to spawn more peds. Would also be nice to have for Vehicles. If you'll do that, might want to increase the size of the script entity pool, and make sure to do it after SHV does it, because that's one of the 4 pools SHV extends.
@Aztecz8798 I did? I don't remember haha. Thank you
@Aztecz8798 it's actually a script 😅 OpenIv and CodeWalker are tools for example
@Nephr0 @danito1703 hey, scriptHookV needs to be updated, which is done by Alexandre Blade not me. Wait for him to update it. It usually takes some days
Hey everyone. The Mansions DLC broke some patterns on Enhanced, which are now fixed in v1.1.
@_CP_ could you release the source code for SSLA? I'd like to port it to Enhanced, and that would make things much faster.
@-Vegas- so this doesn't extend the ped pool size? Not sure what more should be done to actually be able to spawn more than the 256 limit, as people reported not being able to, despite increasing it in the gameconfig. Might be worth looking into
@Bubby-Hefty you can find it in the ScriptHookV.log file. But if you're sure you updated, it's probably the latest. As for going to story mode, if you're on legacy, this script will just skip the legal and splash screens for you, as the option to go to story mode is natively supported by Legacy, so you can set it in one of the menus.
@Bubby-Hefty Ahh I meant which version of the game?