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27,924
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Forest mansion add-on sp
supplied with 2 versions
one normal and one high
the difference between the normal and high version is the number of lights installed which reduces the fps a lot
REQUIS :
Script Hook V
OpenIV
INSTALLATION:
1. place the folder "forest_mansion" dans
Grand Theft Auto V / mods / update / x64 / dlcpacks
2. go to: mods / update / update.rpf / common / data open dlclist.xml and add the line dlcpacks:
dlcpacks:/forest_mansion/
CHANGELOG
v2.0
- small basketball court add where there was a void
- some textures have been modified in the rooms and in the swimming pool
- the pool water is now functional
SOFTWARE USED
- 3ds max
- Gims Evo
- Code walker
- Dlcpack creator
- GTA V Map Helper
- OpenIV
- Map editor
supplied with 2 versions
one normal and one high
the difference between the normal and high version is the number of lights installed which reduces the fps a lot
REQUIS :
Script Hook V
OpenIV
INSTALLATION:
1. place the folder "forest_mansion" dans
Grand Theft Auto V / mods / update / x64 / dlcpacks
2. go to: mods / update / update.rpf / common / data open dlclist.xml and add the line dlcpacks:
dlcpacks:/forest_mansion/
CHANGELOG
v2.0
- small basketball court add where there was a void
- some textures have been modified in the rooms and in the swimming pool
- the pool water is now functional
SOFTWARE USED
- 3ds max
- Gims Evo
- Code walker
- Dlcpack creator
- GTA V Map Helper
- OpenIV
- Map editor
Pertama dimuat naik: 22 Jun, 2022
Tarikh Kemaskini: 06 November, 2022
Last Downloaded: 10 minit yang lalu
173 Komen
More mods by guillaume56:
Forest mansion add-on sp
supplied with 2 versions
one normal and one high
the difference between the normal and high version is the number of lights installed which reduces the fps a lot
REQUIS :
Script Hook V
OpenIV
INSTALLATION:
1. place the folder "forest_mansion" dans
Grand Theft Auto V / mods / update / x64 / dlcpacks
2. go to: mods / update / update.rpf / common / data open dlclist.xml and add the line dlcpacks:
dlcpacks:/forest_mansion/
CHANGELOG
v2.0
- small basketball court add where there was a void
- some textures have been modified in the rooms and in the swimming pool
- the pool water is now functional
SOFTWARE USED
- 3ds max
- Gims Evo
- Code walker
- Dlcpack creator
- GTA V Map Helper
- OpenIV
- Map editor
supplied with 2 versions
one normal and one high
the difference between the normal and high version is the number of lights installed which reduces the fps a lot
REQUIS :
Script Hook V
OpenIV
INSTALLATION:
1. place the folder "forest_mansion" dans
Grand Theft Auto V / mods / update / x64 / dlcpacks
2. go to: mods / update / update.rpf / common / data open dlclist.xml and add the line dlcpacks:
dlcpacks:/forest_mansion/
CHANGELOG
v2.0
- small basketball court add where there was a void
- some textures have been modified in the rooms and in the swimming pool
- the pool water is now functional
SOFTWARE USED
- 3ds max
- Gims Evo
- Code walker
- Dlcpack creator
- GTA V Map Helper
- OpenIV
- Map editor
Pertama dimuat naik: 22 Jun, 2022
Tarikh Kemaskini: 06 November, 2022
Last Downloaded: 10 minit yang lalu
@Raymax1 no my ybn shell is at 0 also I will send you my test tomorrow in private
VERY GOOOD is anyone know how to make this compatible with forest of san andreas? Which one should i delete
looking at your ydr in max, all the texture shaders are set to default, so no shine added there, if you ever want to give your marble or polished surfaces a shine btw, a nice way is to change the shader to >Normal bump, then parameter > normal spec or one of the similar shaders, then add some specular in the settings, as for the shine at night on the building surface that you are noticing, I'm guessing you mean that warm pinkish glow your build has at night that makes it stick out abit compared to the default gta models? That is the vertex colour of the build, several ways you can change that to make it more natural, one of the simpliest ways is, import a gta model that has the right vertex shading you like into 3ds, then with your own model selected, add the vertexpaint modifier to your custom building, this will pop up the vertexpaint menu, in the menu you will see a little dropper tool, select the dropper then click on the imported gta model surface that has the natural vertexpaint colour you want, then with all the vertex highlighted on your own building, just above the dropper, click the option that says "paint all" then right click the scene and convert to editable mesh, then re-add the game mesh modifier from gims before u export, this will give your full building the vertex colour of the gta in game model you chose and should make it fit in perfectly
removed pinned mediafire link, do not link outside repositories unless being told so by staff
Oh myyy!! This is so beautiful !
@guillaume56 Salut, magnifique tes créations. Je souhaite aussi faire mes propres maison en mod histoire mais je ne sais pas par où commencer, j'ai beau chercher sur internet "Comment créer ses maisons sur GTA" mais impossible de trouver un tuto. Comment faire stp ?
you used mapbuilder props?
@OdinPagan merci mec, c'est trop long a expliquée comme sa mais deja ils te faut tous les logiciels qui sont dans la description apres tu a plusieurs tutos sur internete mais la plupart sont en anglais
@Raymax1 thank you for your help and your time I will try all of these as soon as possible, I tried to reach you privately via forum profile but I got an error message, if you can send a message on patreon to communicate more easily and share links.rar
@guillaume56 D'accord, ça fait un peu plus de 2 ans que je fais des mods (Sur les véhicules) mais les maisons et garages c'est vraiment quelque chose que je souhaite faire. Tu me conseil d'écrire quoi en recherche sur Youtube ?
It is beautiful, it only needs to have a heliport :(
How do I find it in the map ?
The insurance company called. I'm not getting any refunds on the water damage,....
The roof is leaking,.... (that's an understatement)
Nice mod btw
Love the basketball court addition and swimmable pool. I just gotta figure out how to turn on the tv in the backyard. Awesome work especially for free
any fix/patch for Forests of San Andreas?
nice mod just needs a working tv
@ModzurGTA @TheArtificialPasture i relocated trees in that area so that you can use this mod along with Forests of San Andreas. It will be part of the next release FoSA v4.1
Hi, I have installed this on my server and everything was fine until a giant tree appeared in the house, any solution? here is screenshot https://prnt.sc/6tBFvawk_gGx
@Larcius I'm using the latest Forests of San Andreas Ultimate (paid on Patreon) but the trees still show up through this house! How to fix? Does load order in dlclist.xml matter?
@caaro17 it will be part of Forests of San Andreas: Revised v4.1 which will be released at the end of January.
@Suzerain001 as of FoSA: Ultimate v4.2 there are no more colliding trees with that mansion (no matter what order you use in your dlclist.xml). Please ensure that you have installed version 4.2.