GTA 5 Revamped Particle Effects 1.4
4,890
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4,890
72
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DESCRIPTION
---------------------
Realistic/modern particles for gta5
----------------
FEATURES
----------------
Custom explosion.dat file for best experience
Particle collision for rocks, glass, explosion debris, and sparks
More modern revamped explosions and fire
Improved bullet impact smoke
New fire and explosion flipbooks
Revamped explosions
---------------------
INSTALLATION
---------------------
Use OpeniV and turn on edit mode
Drag and drop my OIV file into OpeniV and install to mods
Ensure you have you're particle quality set to the highest in the graphics settings
Use these mods for best experience
Deputy Ryans Effects Overhaul
Ambient Fx
--------
BUGS
--------
report bugs in comments
-------------------
CHANGELOG
-------------------
1.0
Initial release
1.1
1:Fire and explosions are now darker and brighter as in real life and modern titles.
2:Increased the duration of the lingering tire burnout smoke.
3:Added a option for longer and faster smoke diffuse times with effects like bullet debris and impact smoke
4:Fixed slow glass debris spread.
5:Modified the muzzle flash to be brighter and more dense.
6:Added a smoke effect when glass debris lands on the ground.
1.2
Changed the formation of the plume when you shoot at metal
Sparks now look alot more realistic
Changed the debris from shooting at concrete
Added better glow to multiple different particle effects. Muzzle flash, fire, explosions, sparks, ect
Redid explosions to be more realistic and produce more smoke
Changed alot of other particle effects
1.3
Added collision to sparks, glass, rock debris, and explosion debris
Added more variety to explosions such as grenades, artillery, c4, and rpg rockets
Replaced fire and explosions flipbooks with textures from rdr2
Explosion smoke now lasts longer and accelerates to the sky
Added realistic spears and debris to explosions
Changed some lighting for fireballs and smoke particles
1.4
Added embers to explosions to be reminiscent of explosions from squad
Added more variety for explosion effects
Added distortion shockwaves to vehicle, missile, and artillery explosions
Explosions have glow and better/longer collision
revamped the flashbang particle effect to look like ready or not
Explosions have more smoke
Redid the tire smoke and residual
Added realistic deformation for vehicles when in contact with a explosion
Latest updates and testing is on my Patreon free of charge
Feel free to expand my mod or use it in another project
DESCRIPTION
---------------------
Realistic/modern particles for gta5
----------------
FEATURES
----------------
Custom explosion.dat file for best experience
Particle collision for rocks, glass, explosion debris, and sparks
More modern revamped explosions and fire
Improved bullet impact smoke
New fire and explosion flipbooks
Revamped explosions
---------------------
INSTALLATION
---------------------
Use OpeniV and turn on edit mode
Drag and drop my OIV file into OpeniV and install to mods
Ensure you have you're particle quality set to the highest in the graphics settings
Use these mods for best experience
Deputy Ryans Effects Overhaul
Ambient Fx
--------
BUGS
--------
report bugs in comments
-------------------
CHANGELOG
-------------------
1.0
Initial release
1.1
1:Fire and explosions are now darker and brighter as in real life and modern titles.
2:Increased the duration of the lingering tire burnout smoke.
3:Added a option for longer and faster smoke diffuse times with effects like bullet debris and impact smoke
4:Fixed slow glass debris spread.
5:Modified the muzzle flash to be brighter and more dense.
6:Added a smoke effect when glass debris lands on the ground.
1.2
Changed the formation of the plume when you shoot at metal
Sparks now look alot more realistic
Changed the debris from shooting at concrete
Added better glow to multiple different particle effects. Muzzle flash, fire, explosions, sparks, ect
Redid explosions to be more realistic and produce more smoke
Changed alot of other particle effects
1.3
Added collision to sparks, glass, rock debris, and explosion debris
Added more variety to explosions such as grenades, artillery, c4, and rpg rockets
Replaced fire and explosions flipbooks with textures from rdr2
Explosion smoke now lasts longer and accelerates to the sky
Added realistic spears and debris to explosions
Changed some lighting for fireballs and smoke particles
1.4
Added embers to explosions to be reminiscent of explosions from squad
Added more variety for explosion effects
Added distortion shockwaves to vehicle, missile, and artillery explosions
Explosions have glow and better/longer collision
revamped the flashbang particle effect to look like ready or not
Explosions have more smoke
Redid the tire smoke and residual
Added realistic deformation for vehicles when in contact with a explosion
Latest updates and testing is on my Patreon free of charge
Feel free to expand my mod or use it in another project
Pertama dimuat naik: 24 Ogos, 2025
Tarikh Kemaskini: 1 hari yang lalu
Last Downloaded: 3 minit yang lalu
70 Komen
More mods by logoso2020:
---------------------
DESCRIPTION
---------------------
Realistic/modern particles for gta5
----------------
FEATURES
----------------
Custom explosion.dat file for best experience
Particle collision for rocks, glass, explosion debris, and sparks
More modern revamped explosions and fire
Improved bullet impact smoke
New fire and explosion flipbooks
Revamped explosions
---------------------
INSTALLATION
---------------------
Use OpeniV and turn on edit mode
Drag and drop my OIV file into OpeniV and install to mods
Ensure you have you're particle quality set to the highest in the graphics settings
Use these mods for best experience
Deputy Ryans Effects Overhaul
Ambient Fx
--------
BUGS
--------
report bugs in comments
-------------------
CHANGELOG
-------------------
1.0
Initial release
1.1
1:Fire and explosions are now darker and brighter as in real life and modern titles.
2:Increased the duration of the lingering tire burnout smoke.
3:Added a option for longer and faster smoke diffuse times with effects like bullet debris and impact smoke
4:Fixed slow glass debris spread.
5:Modified the muzzle flash to be brighter and more dense.
6:Added a smoke effect when glass debris lands on the ground.
1.2
Changed the formation of the plume when you shoot at metal
Sparks now look alot more realistic
Changed the debris from shooting at concrete
Added better glow to multiple different particle effects. Muzzle flash, fire, explosions, sparks, ect
Redid explosions to be more realistic and produce more smoke
Changed alot of other particle effects
1.3
Added collision to sparks, glass, rock debris, and explosion debris
Added more variety to explosions such as grenades, artillery, c4, and rpg rockets
Replaced fire and explosions flipbooks with textures from rdr2
Explosion smoke now lasts longer and accelerates to the sky
Added realistic spears and debris to explosions
Changed some lighting for fireballs and smoke particles
1.4
Added embers to explosions to be reminiscent of explosions from squad
Added more variety for explosion effects
Added distortion shockwaves to vehicle, missile, and artillery explosions
Explosions have glow and better/longer collision
revamped the flashbang particle effect to look like ready or not
Explosions have more smoke
Redid the tire smoke and residual
Added realistic deformation for vehicles when in contact with a explosion
Latest updates and testing is on my Patreon free of charge
Feel free to expand my mod or use it in another project
DESCRIPTION
---------------------
Realistic/modern particles for gta5
----------------
FEATURES
----------------
Custom explosion.dat file for best experience
Particle collision for rocks, glass, explosion debris, and sparks
More modern revamped explosions and fire
Improved bullet impact smoke
New fire and explosion flipbooks
Revamped explosions
---------------------
INSTALLATION
---------------------
Use OpeniV and turn on edit mode
Drag and drop my OIV file into OpeniV and install to mods
Ensure you have you're particle quality set to the highest in the graphics settings
Use these mods for best experience
Deputy Ryans Effects Overhaul
Ambient Fx
--------
BUGS
--------
report bugs in comments
-------------------
CHANGELOG
-------------------
1.0
Initial release
1.1
1:Fire and explosions are now darker and brighter as in real life and modern titles.
2:Increased the duration of the lingering tire burnout smoke.
3:Added a option for longer and faster smoke diffuse times with effects like bullet debris and impact smoke
4:Fixed slow glass debris spread.
5:Modified the muzzle flash to be brighter and more dense.
6:Added a smoke effect when glass debris lands on the ground.
1.2
Changed the formation of the plume when you shoot at metal
Sparks now look alot more realistic
Changed the debris from shooting at concrete
Added better glow to multiple different particle effects. Muzzle flash, fire, explosions, sparks, ect
Redid explosions to be more realistic and produce more smoke
Changed alot of other particle effects
1.3
Added collision to sparks, glass, rock debris, and explosion debris
Added more variety to explosions such as grenades, artillery, c4, and rpg rockets
Replaced fire and explosions flipbooks with textures from rdr2
Explosion smoke now lasts longer and accelerates to the sky
Added realistic spears and debris to explosions
Changed some lighting for fireballs and smoke particles
1.4
Added embers to explosions to be reminiscent of explosions from squad
Added more variety for explosion effects
Added distortion shockwaves to vehicle, missile, and artillery explosions
Explosions have glow and better/longer collision
revamped the flashbang particle effect to look like ready or not
Explosions have more smoke
Redid the tire smoke and residual
Added realistic deformation for vehicles when in contact with a explosion
Latest updates and testing is on my Patreon free of charge
Feel free to expand my mod or use it in another project
Pertama dimuat naik: 24 Ogos, 2025
Tarikh Kemaskini: 1 hari yang lalu
Last Downloaded: 3 minit yang lalu










Bro this update makes particles look basically better than enhanced well done
@itsyaboi0008 Thanks, It took alot of time just to get it right
bro,i need the gun sound please
@kennrhmn look in the video description
ooh damn fiery
what war mod are you using on the third video?
@ahmad najib https://www.gta5-mods.com/scripts/warfare-mod
@rennie request for approval
That's awesome ! But only if you make explosion bigger and smoke thicker like in real life
@KaraMirza9804 will do
Good work 👍🏻
THIS MOD IS NOT COMPATIBLE WITH QUANTV AND OTHER PARTICLE EFFECT MODS
well well well
@logoso2020 Uhh oh...so what about NVE mods, is this compatible?
@nj5050 My mod is a single particle effect mod, if you install this you will lose the particles provided by NVE. There will be no bugs or incompatibility with NVE itself
great mod, but is it possible to have shockwaves like in the nve mod from an explosion? also heat waves from fire and a an ambient red aura from fire? but most importantly the shockwave all ofcourse of you can and want :) but again great mod otherwise @logoso2020
@EnchancedCap The shockwaves in nve kinda look uneven and shitty, I added the shockwaves to bigger explosions, and ill try to add the heathaze and lighting next update
@logoso2020 Oh ok, that doesn't sound too bad then, just wanted to make sure I wouldn't get one of them fatal unhandled exception errors & stuff.
@logoso2020 gotcha tyvm
Honestly this mod has become a mainstay in my modded builds since I discovered it, and this new update is even better.
I do have one request however, If it's not too much to ask, Would it be possible to make Helicopter explosions bigger like the old Epic Explosion mod does, whether as part of the main mod or an optional version for those like me who prefer Heli explosions to be much more grand.
I understand if that's a bit much to ask, and am still thankful for the work you've put into this and am excited to see what you do in future updates, seriously man keep up the awesome work.