Ultimate Vehicle Reclassifier - Fix vehicle classes 2.0
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Ultimate Vehicle Reclassifier aims to fix one of the biggest problems I have with the vehicles in Grand Theft Auto 5 - the rampant vehicle class misallocation that Rockstar refuses to fix. No longer will the Blista Compact be in Sports despite having Compact in its name and the Moonbeam in Muscle, despite anyone with eyes being able to identify it as a Van.
NO FILE REPLACEMENTS
- This mod does not replace any files, it only modifies them so it should be compatible with most if not all handling mods or any other mods that modify the base games vehicles.meta or any dlcs vehicles.meta. This process is automated through an OIV installer. It is possible to install manually however takes a long time and requires many files to be modified and if any vehicles.meta is overwritten by another mod, any changes you have made are gone.
INSTALLATION:
- Extract the file and install the .oiv through OpenIV. This is a singleplayer only mod, it will not work in FiveM.
CREDITS:
- GTACars.net for information about in game car performance.
- This forum post for the OIV creation guide.
CHANGELOG
1.1:
- Fixed OIV, should actually install now
2.0
- Added all cars I felt were misallocated up to the Agents of Sabotage DLC.
- Modified install script to account for the vehicles.meta of some previous DLCs being relocated into dlcpatch.
- Comet Safari moved to the Off-Road class.
CLASS CHANGES:
- The vehicle class changes I have made are based upon the body style of the car and its performance.
- Drift versions of cars are placed in the same class as their regular counterparts.
The full list of class changes is listed in the OIV installer.
NO FILE REPLACEMENTS
- This mod does not replace any files, it only modifies them so it should be compatible with most if not all handling mods or any other mods that modify the base games vehicles.meta or any dlcs vehicles.meta. This process is automated through an OIV installer. It is possible to install manually however takes a long time and requires many files to be modified and if any vehicles.meta is overwritten by another mod, any changes you have made are gone.
INSTALLATION:
- Extract the file and install the .oiv through OpenIV. This is a singleplayer only mod, it will not work in FiveM.
CREDITS:
- GTACars.net for information about in game car performance.
- This forum post for the OIV creation guide.
CHANGELOG
1.1:
- Fixed OIV, should actually install now
2.0
- Added all cars I felt were misallocated up to the Agents of Sabotage DLC.
- Modified install script to account for the vehicles.meta of some previous DLCs being relocated into dlcpatch.
- Comet Safari moved to the Off-Road class.
CLASS CHANGES:
- The vehicle class changes I have made are based upon the body style of the car and its performance.
- Drift versions of cars are placed in the same class as their regular counterparts.
The full list of class changes is listed in the OIV installer.
Pertama dimuat naik: 12 April, 2023
Tarikh Kemaskini: 5 hari yang lalu
Last Downloaded: 12 hours ago
11 Komen
Ultimate Vehicle Reclassifier aims to fix one of the biggest problems I have with the vehicles in Grand Theft Auto 5 - the rampant vehicle class misallocation that Rockstar refuses to fix. No longer will the Blista Compact be in Sports despite having Compact in its name and the Moonbeam in Muscle, despite anyone with eyes being able to identify it as a Van.
NO FILE REPLACEMENTS
- This mod does not replace any files, it only modifies them so it should be compatible with most if not all handling mods or any other mods that modify the base games vehicles.meta or any dlcs vehicles.meta. This process is automated through an OIV installer. It is possible to install manually however takes a long time and requires many files to be modified and if any vehicles.meta is overwritten by another mod, any changes you have made are gone.
INSTALLATION:
- Extract the file and install the .oiv through OpenIV. This is a singleplayer only mod, it will not work in FiveM.
CREDITS:
- GTACars.net for information about in game car performance.
- This forum post for the OIV creation guide.
CHANGELOG
1.1:
- Fixed OIV, should actually install now
2.0
- Added all cars I felt were misallocated up to the Agents of Sabotage DLC.
- Modified install script to account for the vehicles.meta of some previous DLCs being relocated into dlcpatch.
- Comet Safari moved to the Off-Road class.
CLASS CHANGES:
- The vehicle class changes I have made are based upon the body style of the car and its performance.
- Drift versions of cars are placed in the same class as their regular counterparts.
The full list of class changes is listed in the OIV installer.
NO FILE REPLACEMENTS
- This mod does not replace any files, it only modifies them so it should be compatible with most if not all handling mods or any other mods that modify the base games vehicles.meta or any dlcs vehicles.meta. This process is automated through an OIV installer. It is possible to install manually however takes a long time and requires many files to be modified and if any vehicles.meta is overwritten by another mod, any changes you have made are gone.
INSTALLATION:
- Extract the file and install the .oiv through OpenIV. This is a singleplayer only mod, it will not work in FiveM.
CREDITS:
- GTACars.net for information about in game car performance.
- This forum post for the OIV creation guide.
CHANGELOG
1.1:
- Fixed OIV, should actually install now
2.0
- Added all cars I felt were misallocated up to the Agents of Sabotage DLC.
- Modified install script to account for the vehicles.meta of some previous DLCs being relocated into dlcpatch.
- Comet Safari moved to the Off-Road class.
CLASS CHANGES:
- The vehicle class changes I have made are based upon the body style of the car and its performance.
- Drift versions of cars are placed in the same class as their regular counterparts.
The full list of class changes is listed in the OIV installer.
Pertama dimuat naik: 12 April, 2023
Tarikh Kemaskini: 5 hari yang lalu
Last Downloaded: 12 hours ago
@efftee Throws an error when trying to install through OpenIV. It has something to do with an archive not existing in mp_christmas2.
@CousinRoman I have uploaded a fixed version pending approval now
@efftee same thing as the guy said but on mpspecialraces instead
Thanks dude. Mod works great now. This has always been something that bugged me so thank you for taking your time to fix this for us.. :)
@edy smecheru should be fixed now
@efftee hey, i've been enjoying your mod and everything works well, but i've got a question: how did you do this? I mean, how did you force the game into defining a vehicle into another class? I've been trying to change some vehicles of my own to other classes in the game files to no avail. If you could shed some light on this request, I'd very much aprecciate it. Have a great day, and thanks for your time.
@efftee, nevermind, I just got it to work, it turns out i wasn't checking the correct dlcpatch folder, but another one. Anyways, your mod both helped me fix that by showing me where the car names are changed, and thanks to that I can finally apply my own changes. Cheers, and thank you so much!
Great work!
@efftee I really hope you consider updating this mod sometime soon, it is a really good mod.
Well looks like my wish came true. Thanks for the update man.
Cool, never realised this!
I've done a lot of work already to rebrand some cars for instance all the Pegassi bikes should actually be Principle (Ducati, not Lamborghini).
Does this have any known compatibility issues with missions etc?