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18 Julai, 2023
Purchasing a Terrobyte for Michael/Trevor/Franklin
In the 10.0 update the Terrobyte no longer spawns on the map for free, you have to open your phone and ring the Purchase/Modify Command Center Contact, after this a menu will apear then enter the Purchase a Command Center Menu, after this there will be 3 options, 1 for MOC, one for Avenger and 1 for Terrobyte, to purchase and avenger click on the Terrobyte button and your Terrobyte for the character that you are playing as will spawn around you.
b> Reset Terrobyte Position or Reset Ownership
If your Terrobyte ends up in a place you cant access it you can reset its position to around the player by calling the Purchase/Modify Command Center Contact, after the menu appears go into Options Menu and into Reset Vehicle Save Positions, from the list choose the character that your playing as then hit "Terrobyte - Working Terrobyte Mod" Button. If your wanting to set to unowned again, you can open the "Remove Ownership Options" Menu, choose the character you are from the list then hit "Terrobyte - Working Terrobyte Mod" Button, and your Terrobyte will be deleted and set to unowned, allowing you to purchase a new one straight away.
this mod allows you to use the Terabyte Command Center, just like in GTAOnline, you can access the Oppressor MK2, and Oppressor, you can opperate a mobile drone for recon and much more
Install
Drop files in zip into scripts folder, if you dont have a scripts folder create one, drag and drop lemonUI for SHVDN2 (DLL and PDB) in scripts, install scripthookvdotnet and Scripthookv, download and install Open Command Center Interiors put files in zip again
Required Mods
LemonUI for SHVDN2 https://www.gta5-mods.com/tools/lemonui
ScripthookvDotnet
Enable all interiors https://www.gta5-mods.com/scripts/enable-all-interiors-wip#comments_tab
Releases
10.0
Major Overhual
***MOC/Terrboyte/Avenger ***added drive/fly to waypoint, ability to enter cargo bay while in autopilot and use turrets as well as alot more
***MOC*** Trailer now automatically reattaches its self when falling of in autopilot
***Terrboyte*** Sam Missile Launcher can now lock onto upto 6 targets and fire multiple missiles at the same target
***MOC/Terrboyte/Avenger *** all markers now scaled down to 0.65x0.65x0.45
***MOC/Terrboyte/Avenger *** Color of blip now syncs with players color
***MOC/Terrboyte/Avenger *** Purchasable via the Command Helper
***MOC/Terrboyte/Avenger *** Each Character has their own MOC/Terrboyte/Avenger
8.0
modified Marker & Blip Color so they can be changed via the Driver seat of Terrobyte
7.0
Converted mod over to LemonUI no longer need to use NativeUI
6.1
removed gunlocker from avenger and readded into HKHModHelper
5.0
added ability to operate SAM and access menu in terrobyte through sitting on main chairs in interior
added ability to change mk2 livery tint though Gunlocker
added toggleable gunlocker into terrobyte interior, upgrades are controlled by Open Command Center Interiors mod
4.0
added ability to save Terrobytes Wheels
3.5
Minor bug fixes
3.3 (Major Overhaul Part B)
added new Entrance to Terobyte
bug fixes
2.1
fixed crashing and multiple errors
2.0
multiple Bug fixes
Added New Options
Fixed compatibility with Gunrunning Business and Doomsday Heist Business
1.1
fixed no dll in archive
1.0
initial release
Pertama dimuat naik: 18 November, 2018
Tarikh Kemaskini: 17 Ogos, 2023
Last Downloaded: 23 minit yang lalu
All Versions
190 Komen
More mods by HKH191:
- Gameplay
- Vehicles
- .Net
- Gameplay
- Vehicles
- Trainer
- Gameplay
- Vehicles
- Player
- Gameplay
- Vehicles
- .Net
Purchasing a Terrobyte for Michael/Trevor/Franklin
In the 10.0 update the Terrobyte no longer spawns on the map for free, you have to open your phone and ring the Purchase/Modify Command Center Contact, after this a menu will apear then enter the Purchase a Command Center Menu, after this there will be 3 options, 1 for MOC, one for Avenger and 1 for Terrobyte, to purchase and avenger click on the Terrobyte button and your Terrobyte for the character that you are playing as will spawn around you.
b> Reset Terrobyte Position or Reset Ownership
If your Terrobyte ends up in a place you cant access it you can reset its position to around the player by calling the Purchase/Modify Command Center Contact, after the menu appears go into Options Menu and into Reset Vehicle Save Positions, from the list choose the character that your playing as then hit "Terrobyte - Working Terrobyte Mod" Button. If your wanting to set to unowned again, you can open the "Remove Ownership Options" Menu, choose the character you are from the list then hit "Terrobyte - Working Terrobyte Mod" Button, and your Terrobyte will be deleted and set to unowned, allowing you to purchase a new one straight away.
this mod allows you to use the Terabyte Command Center, just like in GTAOnline, you can access the Oppressor MK2, and Oppressor, you can opperate a mobile drone for recon and much more
Install
Drop files in zip into scripts folder, if you dont have a scripts folder create one, drag and drop lemonUI for SHVDN2 (DLL and PDB) in scripts, install scripthookvdotnet and Scripthookv, download and install Open Command Center Interiors put files in zip again
Required Mods
LemonUI for SHVDN2 https://www.gta5-mods.com/tools/lemonui
ScripthookvDotnet
Enable all interiors https://www.gta5-mods.com/scripts/enable-all-interiors-wip#comments_tab
Releases
10.0
Major Overhual
***MOC/Terrboyte/Avenger ***added drive/fly to waypoint, ability to enter cargo bay while in autopilot and use turrets as well as alot more
***MOC*** Trailer now automatically reattaches its self when falling of in autopilot
***Terrboyte*** Sam Missile Launcher can now lock onto upto 6 targets and fire multiple missiles at the same target
***MOC/Terrboyte/Avenger *** all markers now scaled down to 0.65x0.65x0.45
***MOC/Terrboyte/Avenger *** Color of blip now syncs with players color
***MOC/Terrboyte/Avenger *** Purchasable via the Command Helper
***MOC/Terrboyte/Avenger *** Each Character has their own MOC/Terrboyte/Avenger
8.0
modified Marker & Blip Color so they can be changed via the Driver seat of Terrobyte
7.0
Converted mod over to LemonUI no longer need to use NativeUI
6.1
removed gunlocker from avenger and readded into HKHModHelper
5.0
added ability to operate SAM and access menu in terrobyte through sitting on main chairs in interior
added ability to change mk2 livery tint though Gunlocker
added toggleable gunlocker into terrobyte interior, upgrades are controlled by Open Command Center Interiors mod
4.0
added ability to save Terrobytes Wheels
3.5
Minor bug fixes
3.3 (Major Overhaul Part B)
added new Entrance to Terobyte
bug fixes
2.1
fixed crashing and multiple errors
2.0
multiple Bug fixes
Added New Options
Fixed compatibility with Gunrunning Business and Doomsday Heist Business
1.1
fixed no dll in archive
1.0
initial release
Pertama dimuat naik: 18 November, 2018
Tarikh Kemaskini: 17 Ogos, 2023
Last Downloaded: 23 minit yang lalu
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@HKH191 This didnt work.
Warning:12 scripts are using the v2 API(ScriptHookDotNet2.dll)
which is deprecated and not actively support and etc.
Error:Config ini Failed to load
Failed to load Terrobyte ini for Franklin and Michael
Unhandled exception in script HKHModHelperNewClass1!
Its happening when i press Insert.14 Julai, 2024 -
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Expand to read the full comment
@HKH191 Maybe the problem is that the mod does not work with the night version ScriptHookDotNet?
It's written in the console:
A script tried to use a custom script instance of type HKHModHelperNew.VehiclesEmblem that was not instantiated by ScriptHookVDotNet.
G) A script tried to use a custom script instance of type HKHModHelperNew.SaveCar that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHelperNew.SaveCar that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type WorkingTerabyte.Classi that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHelperNew.VehiclesEmblem that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHelperNew.SaveCar that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHelperNew.SaveCar that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHel dHelperNew.Classi that was not instantiated by ScriptHookVDotNet. tried to use a custom script instance of type HKHModHelperNew.VehiclesEmblem that was not instantiated by ScriptHookVDotNet. tried to use a custom script ir pt instance of type HKHModHelperNew SaveCar that was not instantiated by ScriptHookVDotNet. A scrip tried to use a custom script instance of type HKHModHelperNew SaveCar that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type WorkingTerabyte.Class1 that was not instantiated by ScriptHookVDotNet. A script tried to use a a custom script instance of type HKHModHelperNew.VehiclesEmblem that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHelperNew.SaveCar that was not instantiatedby ScriptHookVDotNet. A script tried to use a custom script instance of type H eHKHModHelperNew SaveCar that was not instantiated by ScriptHookVDotNet. A script tried to use a custom script instance of type HKHModHelperNew.Classi that was not instantiated by ScriptHookVDotNet.15 Julai, 2024 -
@HKH191 Is it necessary to use trainerV?
By the way, this problem only concerns Terabyte, the Avenger icon is displayed on the map in a certain place, but it is not there (which means that it is outside the map).I think that only old versions of the mod (for example 5.0) will work correctly for me.15 Julai, 2024 -
At the moment, all my mods are being converted or have been converted to Scripthookvdotnet3, to not flood the scripts page with my mods, im only uploading 3 mods per day, leaving gaps inbetween other users mods, (I have had permission from 5mods admin to do this) as a result its going to take around a month for all my mods to be update to SHVDN3 builds on 5mods, so if you would like to get your hands on a mod of mine that has not been posted to 5mods yet, you can join my discord to get all updates to mod updated to scripthookvdotnet3, as well as Project Overthrow and The ECU Job in SP
https://discord.gg/EPz9KxGReH