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@aislep Was planned initially but I never did it
@AlyxandraVance Tuning labels, my arch enemy
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@ElenovA204 sure, just make sure to give proper credit:)
That ese put dust in my weed
@osketyler655 You would have to edit the popgroups.ymt file for that, it's fairly easy to do
I'm so confused
@Los_santos_Customs As far as name goes, the Add-On is missing localization, IMO not worth doing.
As far as missing customization options, here is a solution I posted on another one of my mods:
This is a issue in your meta files, more specifically the modkit ID that I used for my Gauntlet is being used by one of your add-on cars already.
Here's something you can try out: inside carvariations.meta, find <Item>707_gauntletstx_modkit</Item> and change the number "707" to a number that is not used yet. Same in carcols.meta: <kitName>707_gauntletstx_modkit</kitName>
<id value="707"/>
Change those, just make sure all three numbers are the same. Let me know if it works out
@JAM102970 I didn't include a "replace" version because Add-On cars are common practice nowadays. You can replace it with any vehicle, it's just a matter of converting the Add-On to replace something correctly. If you don't know how to do it, this thread should help you out: https://forums.gta5-mods.com/topic/24150/can-you-turn-a-add-on-car-into-a-replacement/2
@ChitoCons Mainly the facelifted Hellcat Challenger, but with the right parts it can resemble a base SXT model aswell. I didn't include different motor options, as changing car sound bound to modkit is impossible.
@GameBreaker2004 My discord ID can be found inside readme file.
@gentlejoey123458 I remember somebody already made one, maybe look around in VanillaWorks Discord