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@Lapson The Masks and Hats are randomized.
@YoYO16 We have a pinned comment from the mod creator themselves, that answers 4 questions.
The .OIV's description HAS a list of requirements to USE this mod.
The MOD-PAGE ITSELF HAS a list of requirements to use this mod.
It does not fall on the mod, the mod's creator, and the mod's development team that FAILURE TO FOLLOW BASIC INSTRUCTIONS, AND PRECAUTIONS will lead to a crash.
@erWasabo Because it's not feasible to continuously update a .OIV designed for uninstalling the mod, every single GTA V Update.
Not only will it delay work being done for the mod itself, but we cannot guarantee that the stuff provided in the proposed un-installation .OIV will be valid for your own installation of the vanilla game.
@Mini IV
==INSTALLATION==
To install the mod, just drop the folders in the correct location, add "dlcpacks:/vedga/" in dlclist.xml
Also install the requirements: HeapAdjuster, Packfile Limit Adjuster and Dilapidated's Gameconfig to increase mod stability and avoiding crashes. Use DirectX 11 too so in that case there would be no weird textures.
Please, READ the instructions.
There are also like 500+ Videos on how to install mods on Youtube.
We even have a pinned Questions and Answers (Q&A) to help you.
But, the lack of goddamn explanation in your comment does not warrant a low-rating, so stop it.
@click7414 You're now double-downing.
You first criticized this mod because you didn't like that the army personnel were missing their shots with the vehicle weapons, in your own words. "just for atmosphere".
Now that I've called you out for it, you instead say that the reason you're criticizing it is because "It lacks a real 6 stars".
First of all, that's not the bloody point of the mod, we NEVER advertised a sixth star, we NEVER intended to make a "real 6 star", we NEVER intended to even draw people who WANT a "real 6 star", the mod is for people who want a difficult BUT enjoyable dispatch system, WITHIN the limitations provided by the game files, AND combat_tweaks.
Second, why are you advertising a mod on another mod-page? Not only is that questionable, but it is really scummy. Not only do you criticize a mod for perceived short-comings that are hog-wash, non-problems, and WERE NOT SUPPOSED TO BE TOUCHED by the mod in the first place.
But you then do a 180, and advertise another mod. You may use buzzwords like "recommend", but in the end, you're advertising on another mod, and it makes me think that you're doing this with intent to draw away attention from the mod-page you're advertising on, in order to have them flock to the mod you're advertising instead.
The over-aggressive advertising is not only obnoxious, but also counter-productive.
@click7414 Here's the problem with your supposed issue.
Vanilla Military Peds have an accuracy setting of 0.18
VE:DGA's Military Peds have an accuracy setting of 0.25
So the idea that they're supposed to intentionally miss is not only far-fetched, unlikely, AND goes against the entire purpose of the goddamn mod, but is also complete hog-wash.
If they miss you, then good job, you're good at dodging bullets. BUT that is not the fault of the mod.
Why on earth, would the creators of the mod spend all this effort fine-tuning the AI in order to make it enjoyable, yet difficult. Only to COMPLETELY BUTCHER the accuracy values, in your own words "just for atmosphere".
Doesn't make much sense now, doesn't it?
@chopolander WOV is definitely the issue here, LA Traffic can be made compatible via simple tinkering with the files, WOV is a massive overhaul, it'll conflict with alot of the stuff we have here
@nj5050 No, impossible for us, because we use game files to make this mod, not scripts.
@nj5050 No.
@nj5050 Also it's possible that your rig might be giving away, as we have tested this and suffered no issues, hell, i have a GTX 750 and i didn't have this issue.