@aterikasedi Just read it. Is this meant to push past the limit of Extended Distance Scaling? So it appears full but it's actually higher?
Or is this Mod meant to not use Extended Distance scaling? I'm still not sure.
Is this meant to max out "Extended Distance Scaling"? When I apply these settings, it just maxes out the Extended Distance Scaling and my Performance drops. I Disable the Distance scaling, Re-apply these settings; launch game and Distance Scaling is maxed again?
Amazing. I've waited years for a blood mod like this!
I was wondering though (Unless I'm not noticing) Would it be possible for the Blood Spilling to happen to NPC's when they're still alive? It seems as if the Decals are really prominent but the Blood Spilling seems to happen when they're dead and falling to the ground.
That aside this still is an amazing mod my man. Once people realise this Mod exists I think this will be everyone's chosen Blood Mod going forward :)!
Hey mate. The Death reaction presets : "physicstasks.ymt" - does this go in "x64a" or "update.rpf" File path?
Just a bit confused as there are two destinations with a "physicstasks.ymt" so just wondering which one to replace with my chosen Death Reaction. Thanks!
I use EMF- SP But does this go in the "streamedPedprops" or "StreamedPeds_players" ? I've placed it in StreamedPeds_players (Player One) with the rest of the "uppr" Clothing Mods for Frank, but I can't find this in my Trainer (Menyoo) / Does anyone have any advice?
This is one of the best "Blood mods" I've come across. But would it be possible for you to update this with Darker / More Red Blood & Bullet holes on NPC's ? They're still to bright. Thanks man
Hey mate I do really enjoy this mod, but do you think you could ever increase the amount of blood when shooting NPC's ? Maybe not something as extreme as say "Blood V" but just a more gory experience. or is there something in your mod I can tweak to get a larger blood effect? Thanks mate
@aterikasedi
Just read it. Is this meant to push past the limit of Extended Distance Scaling? So it appears full but it's actually higher?
Or is this Mod meant to not use Extended Distance scaling? I'm still not sure.
Is this meant to max out "Extended Distance Scaling"? When I apply these settings, it just maxes out the Extended Distance Scaling and my Performance drops. I Disable the Distance scaling, Re-apply these settings; launch game and Distance Scaling is maxed again?
Does anyone have any advice for the "Fatal Error" When installing this with OPEN IV?
Amazing. I've waited years for a blood mod like this!
I was wondering though (Unless I'm not noticing) Would it be possible for the Blood Spilling to happen to NPC's when they're still alive? It seems as if the Decals are really prominent but the Blood Spilling seems to happen when they're dead and falling to the ground.
That aside this still is an amazing mod my man. Once people realise this Mod exists I think this will be everyone's chosen Blood Mod going forward :)!
@GJ19964 Thanks my man !
Hey mate. The Death reaction presets : "physicstasks.ymt" - does this go in "x64a" or "update.rpf" File path?
Just a bit confused as there are two destinations with a "physicstasks.ymt" so just wondering which one to replace with my chosen Death Reaction. Thanks!
I use EMF- SP But does this go in the "streamedPedprops" or "StreamedPeds_players" ? I've placed it in StreamedPeds_players (Player One) with the rest of the "uppr" Clothing Mods for Frank, but I can't find this in my Trainer (Menyoo) / Does anyone have any advice?
This is one of the best "Blood mods" I've come across. But would it be possible for you to update this with Darker / More Red Blood & Bullet holes on NPC's ? They're still to bright. Thanks man
Hey mate I do really enjoy this mod, but do you think you could ever increase the amount of blood when shooting NPC's ? Maybe not something as extreme as say "Blood V" but just a more gory experience. or is there something in your mod I can tweak to get a larger blood effect? Thanks mate
@Nam Gun - Just so I'm sure, your files do go in the "mods folder" in open iv not the base folder ?