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NaijaMango
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21 uploads
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  • 1df6b6 music

    @Kryo4lex The script is givin me some issues too outta nowhere. It was workin fine when the latest update dropped, so I have no idea what's goin down
    [00:39:49] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [00:39:49] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [00:39:49] [DEBUG] Loading scripts from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts ...
    [00:39:53] [DEBUG] Successfully compiled MapAdditions.cs.
    [00:39:53] [INFO] Found 1 script(s) in MapAdditions.cs resolved to API 2.10.12.
    [00:39:54] [DEBUG] Successfully compiled RadarComponents.cs.
    [00:39:54] [INFO] Found 1 script(s) in RadarComponents.cs resolved to API 2.10.12.
    [00:39:55] [DEBUG] Successfully compiled ScenarioGroups.cs.
    [00:39:55] [INFO] Found 1 script(s) in ScenarioGroups.cs resolved to API 2.10.12.
    [00:39:57] [DEBUG] Successfully compiled SpecialAbility.cs.
    [00:39:57] [INFO] Found 1 script(s) in SpecialAbility.cs resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly AimingAtDriver.dll ...
    [00:39:57] [INFO] Found 1 script(s) in AimingAtDriver.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly BennysOriginalMotorworks.dll ...
    [00:39:57] [INFO] Found 2 script(s) in BennysOriginalMotorworks.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly BetaTakedowns.dll ...
    [00:39:57] [INFO] Found 2 script(s) in BetaTakedowns.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly BigMap.dll ...
    [00:39:57] [WARNING] Resolving API version 0.0.0.
    [00:39:57] [INFO] Found 1 script(s) in BigMap.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly disablehelmetequip.dll ...
    [00:39:57] [INFO] Found 1 script(s) in disablehelmetequip.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly Disarm.dll ...
    [00:39:57] [WARNING] Resolving API version 0.0.0.
    [00:39:57] [INFO] Found 1 script(s) in Disarm.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly Don't_Writhe!.dll ...
    [00:39:57] [INFO] Found 1 script(s) in Don't_Writhe!.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly DropWeapons.dll ...
    [00:39:57] [INFO] Found 2 script(s) in DropWeapons.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly EnhancedMeleeCombat.dll ...
    [00:39:57] [INFO] Found 16 script(s) in EnhancedMeleeCombat.dll resolved to API 2.10.12.
    [00:39:57] [DEBUG] Loading assembly ExportGarage.dll ...
    [00:39:57] [INFO] Found 1 script(s) in ExportGarage.dll resolved to API 3.0.2.
    [00:39:57] [DEBUG] Loading assembly FlattenWater.dll ...
    [00:39:58] [INFO] Found 1 script(s) in FlattenWater.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly GlowingPickups.dll ...
    [00:39:58] [INFO] Found 1 script(s) in GlowingPickups.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly HitmanReloaded.dll ...
    [00:39:58] [INFO] Found 3 script(s) in HitmanReloaded.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly iFruitAddon2.dll ...
    [00:39:58] [INFO] Found 1 script(s) in iFruitAddon2.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly Ignition.dll ...
    [00:39:58] [INFO] Found 1 script(s) in Ignition.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly IngameScreenshot.dll ...
    [00:39:58] [INFO] Found 3 script(s) in IngameScreenshot.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly INMNativeUI.dll ...
    [00:39:58] [INFO] Found 1 script(s) in INMNativeUI.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly JavelinV.dll ...
    [00:39:58] [INFO] Found 1 script(s) in JavelinV.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly Metadata.dll ...
    [00:39:58] [INFO] Found 0 script(s) in Metadata.dll.
    [00:39:58] [DEBUG] Loading assembly NativeUI.dll ...
    [00:39:58] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly NoFlyingMusic.dll ...
    [00:39:58] [INFO] Found 1 script(s) in NoFlyingMusic.dll resolved to API 2.10.12.
    [00:39:58] [DEBUG] Loading assembly NoMoreRecording.dll ...
    [00:39:58] [INFO] Found 1 script(s) in NoMoreRecording.dll resolved to API 3.0.2.
    [00:39:58] [DEBUG] Loading assembly NoParachute.dll ...
    [00:39:59] [INFO] Found 1 script(s) in NoParachute.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly OnlineInteriors.dll ...
    [00:39:59] [INFO] Found 3 script(s) in OnlineInteriors.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly PacificStandard.dll ...
    [00:39:59] [INFO] Found 1 script(s) in PacificStandard.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly ParkourIV.dll ...
    [00:39:59] [INFO] Found 1 script(s) in ParkourIV.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly PlayerReliveNoResetModel.dll ...
    [00:39:59] [INFO] Found 1 script(s) in PlayerReliveNoResetModel.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly QuickParachute.dll ...
    [00:39:59] [INFO] Found 1 script(s) in QuickParachute.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly Rob_Fleeca_V2.dll ...
    [00:39:59] [INFO] Found 1 script(s) in Rob_Fleeca_V2.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly SafeCracker.dll ...
    [00:39:59] [INFO] Found 1 script(s) in SafeCracker.dll resolved to API 2.10.12.
    [00:39:59] [DEBUG] Loading assembly SixStarResponse.dll ...
    [00:39:59] [INFO] Found 22 script(s) in SixStarResponse.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Loading assembly Stance.dll ...
    [00:40:00] [INFO] Found 2 script(s) in Stance.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Loading assembly Stockade Stickups.dll ...
    [00:40:00] [INFO] Found 1 script(s) in Stockade Stickups.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Loading assembly Teleportals.dll ...
    [00:40:00] [INFO] Found 5 script(s) in Teleportals.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Loading assembly ToggleStuntJumps.dll ...
    [00:40:00] [INFO] Found 1 script(s) in ToggleStuntJumps.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Loading assembly VCommonFunctions.dll ...
    [00:40:00] [INFO] Found 2 script(s) in VCommonFunctions.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Loading assembly XInputDotNetPure.dll ...
    [00:40:00] [INFO] Found 0 script(s) in XInputDotNetPure.dll.
    [00:40:00] [DEBUG] Loading assembly Selective_Fire.dll ...
    [00:40:00] [INFO] Found 1 script(s) in Selective_Fire.dll resolved to API 2.10.12.
    [00:40:00] [DEBUG] Instantiating script ScenarioGroups.Main ...
    [00:40:02] [INFO] Started script ScenarioGroups.Main.
    [00:40:02] [DEBUG] Instantiating script MapAdditions.Main ...
    [00:40:02] [INFO] Started script MapAdditions.Main.
    [00:40:02] [DEBUG] Instantiating script AimingAtDriver.Class1 ...
    [00:40:02] [INFO] Started script AimingAtDriver.Class1.
    [00:40:02] [DEBUG] Instantiating script AmazingScreenshot.Freecam ...
    [00:40:02] [INFO] Started script AmazingScreenshot.Freecam.
    [00:40:02] [DEBUG] Instantiating script AmazingScreenshot.Main ...
    [00:40:02] [INFO] Started script AmazingScreenshot.Main.
    [00:40:02] [DEBUG] Instantiating script AmazingScreenshot.Settings ...
    [00:40:02] [INFO] Started script AmazingScreenshot.Settings.
    [00:40:02] [DEBUG] Instantiating script BennysOriginalMotorworks.Bennys ...
    [00:40:02] [INFO] Started script BennysOriginalMotorworks.Bennys.
    [00:40:02] [DEBUG] Instantiating script BennysOriginalMotorworks.BennysMenu ...
    [00:40:03] [INFO] Started script BennysOriginalMotorworks.BennysMenu.
    [00:40:03] [DEBUG] Instantiating script BetaTakedowns.Configuration ...
    [00:40:03] [INFO] Started script BetaTakedowns.Configuration.
    [00:40:03] [DEBUG] Instantiating script BetaTakedowns.Main ...
    [00:40:03] [INFO] Started script BetaTakedowns.Main.
    [00:40:03] [DEBUG] Instantiating script RadarComponents.Main ...
    [00:40:03] [INFO] Started script RadarComponents.Main.
    [00:40:03] [DEBUG] Instantiating script BigMap ...
    [00:40:03] [INFO] Started script BigMap.
    [00:40:03] [DEBUG] Instantiating script TutorialScript.Main ...
    [00:40:03] [INFO] Started script TutorialScript.Main.
    [00:40:03] [DEBUG] Instantiating script Disarm.Main ...
    [00:40:03] [INFO] Started script Disarm.Main.
    [00:40:03] [DEBUG] Instantiating script Dont_Writhe ...
    [00:40:03] [INFO] Started script Dont_Writhe.
    [00:40:03] [DEBUG] Instantiating script DropWeapons.Main ...
    [00:40:03] [INFO] Started script DropWeapons.Main.
    [00:40:03] [DEBUG] Instantiating script DropWeapons.Settings ...
    [00:40:03] [INFO] Started script DropWeapons.Settings.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Block ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Block.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.BlockHitHandler ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.BlockHitHandler.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.BlockNPC ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.BlockNPC.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Configuration ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Configuration.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Counters ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Counters.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Crowd ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Crowd.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.DodgeTimer ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.DodgeTimer.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Foetal ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Foetal.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Gore ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Gore.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.GroundTackle ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.GroundTackle.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.KnifeTackle ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.KnifeTackle.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Knockout ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Knockout.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Main ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Main.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.MeleeSound ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.MeleeSound.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.NPCTakedowns ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.NPCTakedowns.
    [00:40:03] [DEBUG] Instantiating script EnhancedMeleeCombat.Stance ...
    [00:40:03] [INFO] Started script EnhancedMeleeCombat.Stance.
    [00:40:03] [DEBUG] Instantiating script VehicleMission.VehicleExportMissions ...
    [00:40:03] [INFO] Started script VehicleMission.VehicleExportMissions.
    [00:40:03] [DEBUG] Instantiating script FlattenWater.Main ...
    [00:40:03] [INFO] Started script FlattenWater.Main.
    [00:40:03] [DEBUG] Instantiating script GlowingPickups.GlowingPickups ...
    [00:40:05] [INFO] Started script GlowingPickups.GlowingPickups.
    [00:40:05] [DEBUG] Instantiating script Hitman.HitmanMission ...
    [00:40:05] [INFO] Started script Hitman.HitmanMission.
    [00:40:05] [DEBUG] Instantiating script Hitman.HitmanMod ...
    [00:40:05] [INFO] Started script Hitman.HitmanMod.
    [00:40:05] [DEBUG] Instantiating script Hitman.iFruitHitman ...
    [00:40:05] [INFO] Started script Hitman.iFruitHitman.
    [00:40:05] [DEBUG] Instantiating script iFruitAddon2.iFruitAddon2 ...
    [00:40:05] [INFO] Started script iFruitAddon2.iFruitAddon2.
    [00:40:05] [DEBUG] Instantiating script Ignition ...
    [00:40:05] [INFO] Started script Ignition.
    [00:40:05] [DEBUG] Instantiating script INMNativeUI.BigMessageThread ...
    [00:40:05] [INFO] Started script INMNativeUI.BigMessageThread.
    [00:40:05] [DEBUG] Instantiating script JavelinV.JavelinV ...
    [00:40:05] [INFO] Started script JavelinV.JavelinV.
    [00:40:05] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
    [00:40:05] [INFO] Started script NativeUI.BigMessageThread.
    [00:40:05] [DEBUG] Instantiating script No_Parachute.Main ...
    [00:40:05] [INFO] Started script No_Parachute.Main.
    [00:40:05] [DEBUG] Instantiating script NoFlyingMusic.ScriptMain ...
    [00:40:05] [INFO] Started script NoFlyingMusic.ScriptMain.
    [00:40:05] [DEBUG] Instantiating script Main ...
    [00:40:05] [INFO] Started script Main.
    [00:40:05] [DEBUG] Instantiating script OfficeAssistant ...
    [00:40:05] [INFO] Started script OfficeAssistant.
    [00:40:05] [DEBUG] Instantiating script OnlineInteriors.OnlineInteriors ...
    [00:40:05] [INFO] Started script OnlineInteriors.OnlineInteriors.
    [00:40:05] [DEBUG] Instantiating script OnlineInteriorsProps ...
    [00:40:05] [INFO] Started script OnlineInteriorsProps.
    [00:40:05] [DEBUG] Instantiating script PacificStandard.Main ...
    [00:40:05] [INFO] Started script PacificStandard.Main.
    [00:40:05] [DEBUG] Instantiating script ParkourIV.Main ...
    [00:40:05] [INFO] Started script ParkourIV.Main.
    [00:40:05] [DEBUG] Instantiating script PlayerReliveNoReModel.ReliveNoReModel ...
    [00:40:05] [INFO] Started script PlayerReliveNoReModel.ReliveNoReModel.
    [00:40:05] [DEBUG] Instantiating script QuickParachute.QuickParachute ...
    [00:40:05] [INFO] Started script QuickParachute.QuickParachute.
    [00:40:05] [DEBUG] Instantiating script RobFleeca ...
    [00:40:05] [INFO] Started script RobFleeca.
    [00:40:05] [DEBUG] Instantiating script SafeCrack ...
    [00:40:05] [INFO] Started script SafeCrack.
    [00:40:05] [DEBUG] Instantiating script Selective_Fire ...
    [00:40:06] [INFO] Started script Selective_Fire.
    [00:40:06] [DEBUG] Instantiating script BetterChases ...
    [00:40:06] [INFO] Started script BetterChases.
    [00:40:06] [DEBUG] Instantiating script BetterChasesMessageQueue ...
    [00:40:06] [INFO] Started script BetterChasesMessageQueue.
    [00:40:06] [DEBUG] Instantiating script BetterChasesUI ...
    [00:40:06] [INFO] Started script BetterChasesUI.
    [00:40:06] [DEBUG] Instantiating script BetterChasesWantedLevelInstantCopHandler ...
    [00:40:06] [INFO] Started script BetterChasesWantedLevelInstantCopHandler.
    [00:40:06] [DEBUG] Instantiating script EntityGetter ...
    [00:40:07] [INFO] Started script EntityGetter.
    [00:40:07] [DEBUG] Instantiating script IncidentManager ...
    [00:40:07] [INFO] Started script IncidentManager.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Buzzard ...
    [00:40:07] [INFO] Started script SixStar_AI_Buzzard.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Generic_Chopper ...
    [00:40:07] [INFO] Started script SixStar_AI_Generic_Chopper.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Generic_Ground ...
    [00:40:07] [INFO] Started script SixStar_AI_Generic_Ground.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Generic_Jet ...
    [00:40:07] [INFO] Started script SixStar_AI_Generic_Jet.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Hydra ...
    [00:40:07] [INFO] Started script SixStar_AI_Hydra.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Lazer ...
    [00:40:07] [INFO] Started script SixStar_AI_Lazer.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Lewd ...
    [00:40:07] [INFO] Started script SixStar_AI_Lewd.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Lewdad ...
    [00:40:07] [INFO] Started script SixStar_AI_Lewdad.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_MountedGunners ...
    [00:40:07] [INFO] Started script SixStar_AI_MountedGunners.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Rhino ...
    [00:40:07] [INFO] Started script SixStar_AI_Rhino.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Submarine ...
    [00:40:07] [INFO] Started script SixStar_AI_Submarine.
    [00:40:07] [DEBUG] Instantiating script SixStar_AI_Valkyrie ...
    [00:40:07] [INFO] Started script SixStar_AI_Valkyrie.
    [00:40:07] [DEBUG] Instantiating script SixStar_DeleteQueue ...
    [00:40:07] [INFO] Started script SixStar_DeleteQueue.
    [00:40:07] [DEBUG] Instantiating script SixStar_EntityMonitor ...
    [00:40:07] [INFO] Started script SixStar_EntityMonitor.
    [00:40:07] [DEBUG] Instantiating script SixStar_SpawnQueue ...
    [00:40:07] [INFO] Started script SixStar_SpawnQueue.
    [00:40:07] [DEBUG] Instantiating script SixStarResponse ...
    [00:40:07] [INFO] Started script SixStarResponse.
    [00:40:07] [DEBUG] Instantiating script Stance.Main ...
    [00:40:07] [INFO] Started script Stance.Main.
    [00:40:07] [DEBUG] Instantiating script Stance.StanceSettings ...
    [00:40:07] [INFO] Started script Stance.StanceSettings.
    [00:40:07] [DEBUG] Instantiating script Main ...
    [00:40:07] [INFO] Started script Main1.
    [00:40:07] [DEBUG] Instantiating script SpecialAbility.Main ...
    [00:40:07] [INFO] Started script SpecialAbility.Main.
    [00:40:07] [DEBUG] Instantiating script Teleportals.KeyHandling ...
    [00:40:08] [INFO] Started script Teleportals.KeyHandling.
    [00:40:08] [DEBUG] Instantiating script Teleportals.Preselection ...
    [00:40:08] [INFO] Started script Teleportals.Preselection.
    [00:40:08] [DEBUG] Instantiating script Teleportals.Rendering ...
    [00:40:08] [INFO] Started script Teleportals.Rendering.
    [00:40:08] [DEBUG] Instantiating script Teleportals.TeleportalNameDisplay ...
    [00:40:08] [INFO] Started script Teleportals.TeleportalNameDisplay.
    [00:40:08] [DEBUG] Instantiating script Teleportals.Teleporter ...
    [00:40:08] [INFO] Started script Teleportals.Teleporter.
    [00:40:08] [DEBUG] Instantiating script ToggleStuntJumps.ToggleStuntJumps ...
    [00:40:08] [INFO] Started script ToggleStuntJumps.ToggleStuntJumps.
    [00:40:08] [DEBUG] Instantiating script Cyron43.GtaV.Common.NotificationTask ...
    [00:40:08] [INFO] Started script Cyron43.GtaV.Common.NotificationTask.
    [00:40:08] [DEBUG] Instantiating script Cyron43.GtaV.Common.PerFrameFunctions ...
    [00:40:08] [INFO] Started script Cyron43.GtaV.Common.PerFrameFunctions.
    [00:40:09] [ERROR] Caught fatal unhandled exception:
    System.DllNotFoundException: Unable to load DLL 'XInputInterface': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
    at XInputDotNetPure.Imports.XInputGamePadGetState(UInt32 playerIndex, RawState& state)
    at XInputDotNetPure.GamePad.GetState(PlayerIndex playerIndex, GamePadDeadZone deadZone)
    at XInputDotNetPure.GamePad.GetState(PlayerIndex playerIndex)
    at Selective_Fire.createControlPattern()
    at Selective_Fire.processControllerInput()
    at Selective_Fire.OnTick(Object sender, EventArgs e)
    at SHVDN.Script.MainLoop()
    [00:40:09] [ERROR] The exception was thrown while executing the script Selective_Fire.
    [00:40:09] [WARNING] Aborted script Selective_Fire.

    Expand to read the full comment
    8 hari yang lalu
  • 1df6b6 music

    Much needed 👍🏿

    15 Mei, 2020
  • 1df6b6 music

    I'm down for this 👍🏿

    13 Mei, 2020
  • 1df6b6 music

    @ImNotMentaL Card name: Intel(R) HD Graphics 620
    Manufacturer: Intel Corporation
    Chip type: Intel(R) HD Graphics Family
    DAC type: Internal
    Device Type: Full Device (POST)
    Device Key: Enum\PCI\VEN_8086&DEV_5916&SUBSYS_07401028&REV_02
    Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]
    Device Problem Code: No Problem
    Driver Problem Code: Unknown
    Display Memory: 4157 MB
    Dedicated Memory: 128 MB
    Shared Memory: 4029 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    HDR Support: Not Supported

    12 Mei, 2020
  • 1df6b6 music

    Super small, but super good lookin 👍🏿

    12 Mei, 2020
  • 1df6b6 music

    This is what modding/scripting is all about 👏🏿👏🏿👏🏿

    07 Mei, 2020
  • 1df6b6 music

    @ImNotMentaL Inspiron 13-5378
    BIOS: 1.27.0 (type: UEFI)
    Processor: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz (4 CPUs), ~2.9GHz
    Memory: 8192MB RAM
    Available OS Memory: 8058MB RAM
    Page File: 8107MB used, 13771MB available

    So basically nothin special

    02 Mei, 2020
  • 1df6b6 music

    @xX_FyKe_Xx I dunno why they took it down. It can be found on an external site, though I can't condone or recommend downloading from other sites than 5Mods

    29 April, 2020
  • 1df6b6 music

    Great stuff

    28 April, 2020
  • 1df6b6 music

    Should be an instant feature

    22 April, 2020