@-EcLiPsE- Just played for a bit… wow—the world is WAY more lively now (feels like RDR 2!) , and NPCs do in fact greet/insult the Player on-the-fly. My only nit-pick being that the range for these exchanges can be too high at times. To add to my initial request, I’d love to see NPCs carry out small talk as well and even escalate ( possibly end up fighting)/deescalate after hearing insults. I’ve tried to do this myself with agitatedtriggers, but no cigar. Sadly, LSPDFR blocks ability to talk with peds
Outstanding work— been waiting years for this! As @WolfFire23309 says, I’d love to hear all the combat stuff (optional police standalone would be awesome for LSPDFR folk)… NPC- to-Player-initiated conversation, like they do amongst themselves, too
Outstanding work fixing lights and audio— looking out window and other neat features were a pleasant surprise … but bro, camera’s still jumping between controller&key/m positions; I have to subtract half a star as it’s supremely annoying. Respectfully, for the last time, I humbly ask you to consider an option to lock input method! All the best.
Great work. Please consider doing effects for melee combat and getting struck by vehicles on-foot, perhaps even falling, in certain instances. Many thanks.
@-EcLiPsE- Just played for a bit… wow—the world is WAY more lively now (feels like RDR 2!) , and NPCs do in fact greet/insult the Player on-the-fly. My only nit-pick being that the range for these exchanges can be too high at times. To add to my initial request, I’d love to see NPCs carry out small talk as well and even escalate ( possibly end up fighting)/deescalate after hearing insults. I’ve tried to do this myself with agitatedtriggers, but no cigar. Sadly, LSPDFR blocks ability to talk with peds
Outstanding work— been waiting years for this! As @WolfFire23309 says, I’d love to hear all the combat stuff (optional police standalone would be awesome for LSPDFR folk)… NPC- to-Player-initiated conversation, like they do amongst themselves, too
Please update.
Outstanding work fixing lights and audio— looking out window and other neat features were a pleasant surprise … but bro, camera’s still jumping between controller&key/m positions; I have to subtract half a star as it’s supremely annoying. Respectfully, for the last time, I humbly ask you to consider an option to lock input method! All the best.
My apologies, disregard— ‘NoPhysicsSleep’ function is working fine.
Update broke ‘NoPhysicsSleep’ function again— please update when you find the time. Eternal gratitude.
Great work. Please consider doing effects for melee combat and getting struck by vehicles on-foot, perhaps even falling, in certain instances. Many thanks.
‘NoPhysicsSleep’ function works now with latest version— eternal gratitude. Hopefully you’ll consider fixing reflections crash.
Crashing with latest version.
Please update-- it seems 'NoPhysicsSleep' function has been affected by latest update. Many thanks.