10 files liked
205 komen
5 video
25 uploads
91 followers
169,292 muat turun
@N. Man @N. Man Hmm, interesting. The game itself determines which weapon models are MP-only. Unfortunately, there is no way to influence this in the current implementation
@N. Man Uh, thanks. The menu only shows weapons that are not available for purchase in single player.
@horV4ts The script only supports the Nightly version
@horV4ts I have rebuilt the mod for SHDN 3.6.0-nightly.124 and above. Download the mod again
@Asapas8 Try reinstalling the game. Unfortunately, I don't know why you can't load most of the new cars.
A patch will be released soon that will fix the crash after a long session. However, it is unlikely to solve your problem. I can only advise you to reinstall the game and install All MP Vehicles in SP on a clean game with no mods.
@draeke Check the update folder in the mods folder. It probably doesn't have the latest updates from the dlcpacks folder. And yes, all new Add-On vehicles need to be added in a NewVehiclesList file.
@HeySlickThatsMe I need to get a hash of the GROUP_RUBBERGUN group in order to add it to AddonWeapons. Since it's not used, I can't find its hash in the existing documentation.
If it's not too much trouble, send me the gun with this group. I can get a hash through the game. You can contact me via Discord, the link is in the description.
However, I have fixed a bug with the display of tints names and other critical bugs in version 2.5.
@HauntingHolmes I replied to you on Discord. I need scripthookdotnet.log
@reversemodding As far as I know, these trainers can't automatically find Add-On weapons. This function is only in Zolika1351's Trainer, and in my AddonWeapons of course.
@ExenoChrono @xXAfr0Xx Sorry, I've been busy all this time. But now I'm starting to look at this bug and I will try to fix it soon and release an update.