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@nater43 ah, I understand. Thanks
@WolvePlay Can't they just use menyoo? I've played race tracks that work on menyoo
nevermind the problem. I had placed the files in the wrong place apparently. I can't thank you enough for this mod as it has made GTAV mod gameplay 69 times better and less tedious and most of the issues i had (including the previous comment) were just me being dumb. this manager is flawless, and even works better than most mod managers out there (ahem, Nexus).
this is an amazing mod (can u call it a mod? idk) but sometimes my mods when i enable them then launch GTAV and i look at the directory the mod doesn't show up. Doesn't happen with all my mods, though. Only happened with bass.dll so far. It doesn't get a .symlink in the GTAV directory. Whenever i launch the mod manager the mod is disabled and i have to re-enable it manually even though all my other mods work perfectly fine and are automatically enabled. Any help? Thanks in advance.
it's pretty awesome, but it needs an even more hardcore 5 star. It needs to be almost impossible to survive through. One of the best mods I've used so far, though.
nvm i foud a way myself. http://pastebin.com/BDVEHjy5 <- here's how. now I can officially enjoy all my mods and online
@Bilago is there any way of sending you a picture? i have a scripts.rpf which is a folder, and inside it is a .awc sound file. I can download it with OpenIV just fine, but i cant do it using GTAVMM, since its a folder, not a .rpf file. thanks for the mod anyways, its amazing.
Also some of my RPFs are actually folders, can you tweak you "import modded RPF" to detect folders?
can u restore modified files within the GTAV directory or only standalone mod files? Some mods i have (mm watcha say deathscreen) requires me to edit some files. Is there a way or do i just have to verify game cache