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@kyrosses If desired, this can be circumvented. Car dealerships can spawn not only cars but also props. In most dealerships, additional lights for illumination are spawned, for example. Models and coordinates are also described in the XML. Thus, you can add some panels that could spawn under the cars instead of the floor xD.
@kyrosses Hey! Thanks for your interest! I'm not sure how exactly you're spawning the MLO, so I can't give a precise answer. What I would try: 1) reduce the distance at which the car dealership starts spawning; 2) spawn the MLO right at the start of the game so that it's always in place. If you use Telegram, message me: @vobukhov and we can try to solve the issue while being in direct contact. I'm not here often. Alternatively, provide more information and I'll try to respond here.
Current release of ScriptHookV .NET is broken, so please use nightly build instead:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@Kassiopeija here is where to get nightly build: https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
@Kassiopeija hi, please make sure that you're using NIGHTLY build of ScripthookV .NET. Its current release is broken, unfortunately
Guys, I'm a Senior Software Engineer, not just a fan noob, so this Mod is actually very well optimised and tested. If something goes wrong, please make sure that you have tested it WITHOUT any other scripts which may cause issues on their side. If so, I'll be happy to debug the trouble and make a fix.
@paku88 you have to save your cars as usual using garages, there are no autosave for them in the mod
@Hazekware yes, you can customize spawn locations. See scripts/AutoDealersData folder, there are XML-files for each dealer, you'll find coordinates inside
@SnakeSlippers dealerships are only loaded when you come close enough, and then disappear just as you said
@CaliBiz try to restore dealer XML file from the distribution