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  • 07d720 fistweapon

    Thanks for the question-suggestion about the MP models and the other comments and suggestions.

    21 April, 2019
  • 07d720 fistweapon

    @Puputzic5 Thanks for the suggestion.

    17 April, 2019
  • 07d720 fistweapon

    @Saberninja710 At the moment the default spawn velocity works for this mod.

    11 November, 2018
  • 07d720 fistweapon

    @Unsearchably In normal mode you just have to reach the enemy kills goal set in the configuration file. Your wanted level isn't affected by the mod. Only in custom mode you can control the wanted level, making the cops arrive progressively. It's possible to reach the maximum wanted level. In custom mode you must pay attention to the cop waves section of the configuration file.

    11 November, 2018
  • 07d720 fistweapon

    @Saberninja710 The mod control police waves by limiting wanted level values. The wanted level increases when the kills target for each wave is reached, this is established in the configuration file.
    Police waves are only active when you are in custom mode.

    08 November, 2018
  • 07d720 fistweapon

    @Edison12 You are playing in custom mode. The police arrive gradually, using your .ini file settings.
    In normal mode you can change the wanted level. Just set: custom_mode=false

    07 Jun, 2018
  • 07d720 fistweapon

    @matabi When you reach the target of kills, the area must be clean of cops to lose your wanted level.

    30 April, 2018
  • 07d720 fistweapon

    @matabi You can try the previous version of the mod, for more control over the wanted level when you reach the enemy kills target.

    19 April, 2018
  • 07d720 fistweapon

    @Kinglee You can choose to face or escape at any time. As you know, if you escape after reaching the objective you will win the combat and add a point.
    Thanks for your suggestions. It's a great help.

    20 Mac, 2018
  • 07d720 fistweapon

    @rRei There is a new version, but the previous version also works.

    19 Mac, 2018