Ultimate Drift Handling V.6
78,953
202
78,953
202
Handling mod for land based vehicles - works with original (vanilla), DLC and modified vehicles as long as you can find the handling.meta location for the specific vehicle.
Instructions- (link to video instructions provided in download)
1. Copy handling data (below) and replace over original handling data found in the 'Handling.meta' file. Location...\Rockstar Games\Grand Theft Auto V\update\update.rpf\common\data
2. Highlight data on chosen vehicle from fMass value= down to fSuspensionBiasFront value= and paste on the 'Handling.meta' and save
3. Use OpenIV to replace 'Handling.meta' and enjoy - again please back up your files.
NOTE: You need to install an ASI loader and OpenIV plugin, otherwise your game will not work with modified archives.
Changelog-
-Gear change speed increased
-InitialDriveMaxFlatVel reduced of balance out the increased acceleration
-SteeringLock value increased to help match the TractionCurveLatera increase
-TractionCurveMax for slightly greater cornering grip
-TractionCurveMin slightly increased to help the car feel less bogged down when starting from a stand stil and help the breaks feel more responsive
-LowSpeedTractionLossMult decreased to help the car feel less bogged down when starting from a stand stil
Instructions- (link to video instructions provided in download)
1. Copy handling data (below) and replace over original handling data found in the 'Handling.meta' file. Location...\Rockstar Games\Grand Theft Auto V\update\update.rpf\common\data
2. Highlight data on chosen vehicle from fMass value= down to fSuspensionBiasFront value= and paste on the 'Handling.meta' and save
3. Use OpenIV to replace 'Handling.meta' and enjoy - again please back up your files.
NOTE: You need to install an ASI loader and OpenIV plugin, otherwise your game will not work with modified archives.
Changelog-
-Gear change speed increased
-InitialDriveMaxFlatVel reduced of balance out the increased acceleration
-SteeringLock value increased to help match the TractionCurveLatera increase
-TractionCurveMax for slightly greater cornering grip
-TractionCurveMin slightly increased to help the car feel less bogged down when starting from a stand stil and help the breaks feel more responsive
-LowSpeedTractionLossMult decreased to help the car feel less bogged down when starting from a stand stil
Pertama dimuat naik: 10 Mei, 2015
Tarikh Kemaskini: 08 Julai, 2016
Last Downloaded: 1 hours ago
112 Komen
Handling mod for land based vehicles - works with original (vanilla), DLC and modified vehicles as long as you can find the handling.meta location for the specific vehicle.
Instructions- (link to video instructions provided in download)
1. Copy handling data (below) and replace over original handling data found in the 'Handling.meta' file. Location...\Rockstar Games\Grand Theft Auto V\update\update.rpf\common\data
2. Highlight data on chosen vehicle from fMass value= down to fSuspensionBiasFront value= and paste on the 'Handling.meta' and save
3. Use OpenIV to replace 'Handling.meta' and enjoy - again please back up your files.
NOTE: You need to install an ASI loader and OpenIV plugin, otherwise your game will not work with modified archives.
Changelog-
-Gear change speed increased
-InitialDriveMaxFlatVel reduced of balance out the increased acceleration
-SteeringLock value increased to help match the TractionCurveLatera increase
-TractionCurveMax for slightly greater cornering grip
-TractionCurveMin slightly increased to help the car feel less bogged down when starting from a stand stil and help the breaks feel more responsive
-LowSpeedTractionLossMult decreased to help the car feel less bogged down when starting from a stand stil
Instructions- (link to video instructions provided in download)
1. Copy handling data (below) and replace over original handling data found in the 'Handling.meta' file. Location...\Rockstar Games\Grand Theft Auto V\update\update.rpf\common\data
2. Highlight data on chosen vehicle from fMass value= down to fSuspensionBiasFront value= and paste on the 'Handling.meta' and save
3. Use OpenIV to replace 'Handling.meta' and enjoy - again please back up your files.
NOTE: You need to install an ASI loader and OpenIV plugin, otherwise your game will not work with modified archives.
Changelog-
-Gear change speed increased
-InitialDriveMaxFlatVel reduced of balance out the increased acceleration
-SteeringLock value increased to help match the TractionCurveLatera increase
-TractionCurveMax for slightly greater cornering grip
-TractionCurveMin slightly increased to help the car feel less bogged down when starting from a stand stil and help the breaks feel more responsive
-LowSpeedTractionLossMult decreased to help the car feel less bogged down when starting from a stand stil
Pertama dimuat naik: 10 Mei, 2015
Tarikh Kemaskini: 08 Julai, 2016
Last Downloaded: 1 hours ago
just so people know there is no handling.meta file the stuff you need to copy and paste is in the readme
@mix_90 exactly where is the file
DUDE this is the best as i always wanted to drift in my modded cars, thank you! <3
@Miswrote dang one bad ass video nice git 10 stars as well nice drifting and this mod is awesome people just need to copy and paste works like a charm :-)
@whitewolf94 nice video! Keep up the awesome content btw.
@AESTHETICS @TNJoker8651 thanks for the comments guys, glad to hear youre enjoying it :D
@naxstr0 @_asrtoAtomic My game cuts off at the loading screen
it didnt come with a handlingdata...
Whenever I step out of the gas pedal, my car decelerates too fast. Does anyone know what item I should edit handling.meta in order to keep going for longer when I take my foot out of the accelerator? Thanks!
some people dont read the readme text ig lmao
If you're struggling with corrupt data error as I was, install the plugins in the openIV app, hope this helps someone !
bruhi have the marriage papers ready love u bro:)
@Sun1 thats ur fault
@lultrappp342 never said it would? please follow basic instruction
@nickaoke YES! Edit for your life bro, google what values mean what its actually fucking easy. I got 70k mod downloads for doing basically no work
@ghostlykiller456 the older I get the more i realize people are fucking stupid, thanks for comment this i will pin ur comment
@IndigoChild how do u miss where the file is, there is only 1 possible location it could be?
@henriuxx thank you for commenting this - restoring my faith in people <3
@Takumi69 where do i sign my G?
@_astroAtomic one tip. u only have to copy from <fMass value= till and <fTractionLossMult value=
The reason is all vehicles have a different suspension setup u cant just copy over to each vehicle. that will mostly mess the car up.
i have some knowledge because i have a drift handling what i use for each drifting car in my fivem server.
so from <fMass value= till and <fTractionLossMult value= and your good to go.
i have set it up, very good management🔥🔥🔥