HK Compact 45 [Animated] 1.1
10,167
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10,167
74
This is a Heckler & Koch 45 Compact pistol originally from a mod for CS:S made by Red Crayon.
Replaces SNS pistol.
Instructions are in the archive.
Version 1.1
Added black,green and red skins.
Replaces SNS pistol.
Instructions are in the archive.
Version 1.1
Added black,green and red skins.
Pertama dimuat naik: 02 Mac, 2016
Tarikh Kemaskini: 03 Mac, 2016
Last Downloaded: 2 hari yang lalu
35 Komen
More mods by Jack Smith:
This is a Heckler & Koch 45 Compact pistol originally from a mod for CS:S made by Red Crayon.
Replaces SNS pistol.
Instructions are in the archive.
Version 1.1
Added black,green and red skins.
Replaces SNS pistol.
Instructions are in the archive.
Version 1.1
Added black,green and red skins.
Pertama dimuat naik: 02 Mac, 2016
Tarikh Kemaskini: 03 Mac, 2016
Last Downloaded: 2 hari yang lalu
Nice... could you make it replace pistol ?? you know the beretta look alike :) please
nice gun
Do attachments work?
@n9nesamindfuque i can assure you the weapons work, you just dont know wtf your doing.
@jack smith, how do i donate to you, i do not see a button. this is my favorite pistol in game now. wondering if you can get the hammer to animate?
@icebox84 i dont think you can really donate to me as i don't have a paypal account.Animated hammer isn't happening until somebody finds a way to edit anims,which is not happening too soon.
Cool!
@Jack Smith i see you said the hammer is not animated. what is weird is sometimes your weapon is animated and sometimes its not, i see the slide come back all the way for mag release and the hammer is working sometimes. over all my favorite weapon in game thanks so much for your work
@icebox84 Hammer is actually not animated in original gta 5(it looks like it is because hammers are uncocked and slide clips with them).As for the weapon,animations may stop working or freak out if game loads the lower detailed model and i have no clue how to fix this.
@n9nesamindfuque Try to replace the files in both patchday3ng and patchday8ng, it needs to be in both patch folders.
@AnimeDubs i figured it out hellas ago.. thanks tho man
@Jack Smith If i wanna use this for the default pistol, do i just rename ALL your files to w_pi_pistol instead of w_pi_sns_pistol? ALSO, why do you write we have to delete w_pi_sns_pistol+hi.ytd?? So we dont use that file from your mod or what?
@Rawo ok,so if you just rename all files the weapon will freak out because of wrong bones.w_pi_sns_pistol+hi.ytd are textures that replace w_pi_sns_pistol.ytd when close enough to the weapon.I dont use it so if you dont delete thisi file you will have standart sns pistol textures show up over the gun.
@Jack Smith ahh ok ty. Maybe you make a version for the normal pistol one day :) or the VP40 for it.
does it have to be brown?
Does anyone know the correct path to install this in? I have tried it through Patchday8ng with & without the w_pi_sns_pistol+hi.ytd file. I was thinking that I may have to do it through Patchday3ng as well? Any help would be greatly appreciated, I LOVE these handguns.
Man, finally got this in and LOVE it!!! GREAT work!
Again, lol, I LOVE this damn pistol!!!!
@Jack Smith what and surprise in YTD files :D made my day lmao, gun work and look perfect
Better Iron Sight Alignment
-Weapon Alignment - open "weaponsnspistol.meta" in mods\update\update.rpf\dlc_patch\mpbeach\common\data\ai
-Locate <Name>WEAPON_SNSPISTOL</Name>
-<FirstPersonScopeOffset x="0.000000" y="0.000000" z="0.009000" />
-<FirstPersonScopeRotationOffset x="-0.100000" y="0.000000" z="0.000000" />