146,072
1,316
146,072
1,316
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.5:
- Fixed a car park sign of the Rockord Plaza hidden behind a wall
- Fixed the wrong collision material of the concrete stairs of the Epsilon Center
- Fixed a floating road sign behind the Rockford Hills Church
- Updated all the DLC packs for Legacy and Enhanced
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.5:
- Fixed a car park sign of the Rockord Plaza hidden behind a wall
- Fixed the wrong collision material of the concrete stairs of the Epsilon Center
- Fixed a floating road sign behind the Rockford Hills Church
- Updated all the DLC packs for Legacy and Enhanced
Pertama dimuat naik: 24 Jun, 2019
Tarikh Kemaskini: 3 hari yang lalu
Last Downloaded: 8 minit yang lalu
All Versions
1,626 Komen
More mods by Alex106:
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.5:
- Fixed a car park sign of the Rockord Plaza hidden behind a wall
- Fixed the wrong collision material of the concrete stairs of the Epsilon Center
- Fixed a floating road sign behind the Rockford Hills Church
- Updated all the DLC packs for Legacy and Enhanced
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Content:
- mpmapfixes and mpmapfixes_gen9: contains fixes only for the MP map. Note: this dlc pack should be compatible at minimum with the build 2189 (The Cayo Perico Heist update) and above
- mpmapfixes2: contains fixes only for the MP map, adapted specifically to the changes introduced with the build 2545 (The Contract update). Note: for the Enhanced version, these fixes are merged into the "mpmapfixes_gen9" dlc pack
- spmapfixes and spmapfixes_gen9: contains fixes for both the SP and MP maps. Note: this dlc pack should be compatible with pretty much any version of the game
- Map Script Fixes (Legacy only): locks/unlocks some gates and loads extra map placements
- MP Map Collisions Fixes: contains fixes for the collisions of the MP map, which can't be loaded from a custom dlc pack
- Scenario Points Fixes: fixes for various scenario points, made specifically to accomodate some changes made to placements and collisions
Requirements:
- Legacy: OpenIV.asi and Script Hook V .NET
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2" and "spmapfixes" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Collisions Fixes: check "Installation.txt" for the path of the files
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Installation (Enhanced):
- Move the "mpMapFixes_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
- MP Map Collisions Fixes: use the package installer of OpenIV or extract the files and import them manually in each dlc pack and in the update.rpf by following the folder structure and/or the assembly.xml
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v19.5:
- Fixed a car park sign of the Rockord Plaza hidden behind a wall
- Fixed the wrong collision material of the concrete stairs of the Epsilon Center
- Fixed a floating road sign behind the Rockford Hills Church
- Updated all the DLC packs for Legacy and Enhanced
Pertama dimuat naik: 24 Jun, 2019
Tarikh Kemaskini: 3 hari yang lalu
Last Downloaded: 8 minit yang lalu
@Alex106 Any chance of integrating the road signs mod into this one? Or at least, could you fix the issues?
https://drive.google.com/drive/folders/1gpSKpavwpFA0EqndNmzrDvRmRh24UnNa
https://www.youtube.com/watch?v=hEGYRbiVk3Y
This "Unlawful to litter" sign in Paleto Bay is facing the wrong direction.
https://imgur.com/vNUmBv4
https://imgur.com/ubPm01X
This "Ped xing" sign in Vinewood Hills is facing the wrong direction.
https://imgur.com/BbYmtdO
https://imgur.com/6sL9eHH
These benches and a trash can are slightly floating from the ground.
https://imgur.com/NH8zcsb
https://imgur.com/UfUaRsG
The sign on the side of the tunnel entrance is visible on lower LOD, but not on L0. I'd like you to make it visible on the L0, to be honest.
https://imgur.com/FKDKSzu
https://imgur.com/bPUMLvJ
https://imgur.com/XZzQpoV
@Alex106 Im trying to install this with Fixes & Improvements and Visual Paradise, but the oiv packages don't install successfully.
@bunkstuff Yeah, the Enhanced version seems more prone to crashes when installing mods
@SnakeVenom33939 I would need permissions from the author first and also implement whatever change manually, since i'm sure that mod changes files already modified by Map Fixes as well
@a_asdf556 I'll look into those, thanks
@HereWeGoAgain Which package gives the error and what's the exact error?
@Alex106 Both Map Fixes's and Fixes & Improvements's oiv files.
@Alex106 The Proper Road Signs mod only edits the v_signs.rpf file. So if you can get permission, all you need to do is include it in your Fixes & Improvements Mod, unless other changes need to be made.
@HereWeGoAgain OpenIV should show the option "open the log file" or something like that when the installation goes wrong. Open it, copy the content and upload it so I can see what's the problem
does this mod work with Fixes & Improvements?
make sure yall on enhanced install this https://www.gta5-mods.com/misc/expanded-enhanced-gameconfig-gta-5-enhanced
@Alex106 Do you know what could be causing this? https://youtu.be/D9VLc6Kgn7s
Seems like a vanilla issue. Can be reproduced in any "sunny" weather between 18.00 and 21.00
@Alex106 NVM, i installed both Fixes & Improvements and Map Fixes (altough with non of the mp stuff) AFTER i installed Visual Paradise (but in the dlc mod way) and now everything is working. P.S Is the scripts folder supposed to be in the directory where the game's exe is located?
@Iodine131 I saw something simliar to this in another location, but I don't know what causes it
@HereWeGoAgain Yes, it needs to be in the same folder of the exe
@Alex106 I just noticed Visual Paradise is not working, probably because the Fixes & Improvements update.rpf file is overriding the Visual Paradise dlc folder (that i made because it would crash the game when i would add it following your instructions). Should i replace the upadate.rpf's files with the VP files?
@Alex106 Also can you tell me the correct path of dlclist.xml in the mods folder?
@Alex106 nvm again, i reinstalled the mods and now everything is working correctly (and this time im right). I think none of the mods worked before because dlclist.xml was in the wrong location, but now i think i figured everything out.
trop bien ton correctif.. c'est simple (cdp) AVEC tes fichiers = tout buggé, SANS tes fichiers tout va mieuX ^^... Rockford Hills, tu les a vu une fois au moins les arbres semi transparents ? visiblement non, pck même avec tes fichiers buggés, ils font leur vie au calme ^^ même mieux il a un nouveau copain en résolution dés plus basse jamais constatée (jusqu'à il me semble même c'est sûr GTA3...) il s'est juste invité par enchantement avec ton "Patch" très utile.. mais pas vraiment ^^.. Bonne route dans Los Santos les bons ;)
@Livea_Gato If you're playing on the latest Legacy version, make sure all 3 DLC packs are installed
Also, if you have NVE, then the problem is caused by this mod and NVE not being compatible
@supergamer777 Yes
How should I install new versions everytime I get them downloaded ? Just simply overwrite old files by installing *.oiv packages ?
@Andrei_BRDNew No, it depends on what I change. In this case, I have updated only the DLC packs for both Legacy and Enhanced, so only those need to be replaced