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1) Do the other shops work from this mod or it happens only to Warstock C&C?
2) Is there a marker at the shop location?
3) Is there any errors or exceptions in the ScriptHookVDotNet log for this mod?
4) No, it doesn't have anything to do with dlc.rpf.
@JohnFromGWN Thanks for the help! I didn't know it was that easy to duplicate addon peds by simply renaming their main files and folder =)
@edsoncast That's nice you've eventually found the solution for your issue. That's strange though - I never thought that smth in the Temp folder could cause some problems with the scripts. Which exactly "Temp" folder have you cleaned?
"C:\Users\<username>\AppData\Local\Temp" <- This one?
Really nice. I like the design you did for the mod similar to what Rockstar does for their weapon icons. Looks very native on the screen =)
@rhythm1234 What do you mean? You need OpenIV just to install map addon. If you can't use OpenIV for some reason, then just don't install the map addon - script will work without it. Just skip steps 2, 3 and 4 from installation instruction =)
@HRH Yeah. I think FPS drops happen due to CPU bottleneck because some scripts call a lot of native functions (and even config file readings I guess) every tick. Each script mod "distracts" your CPU a little. And if you have a huge amount of scripts working the "distraction" causes some heavy bottleneck even on a powerful CPUs. Well at least it's the way I see it. The impact of a specific mod on CPU can be lowered a bit (and FPS will go up a bit) if the modder sets higher tick interval for his mod but it'll have a downside - that mod's UI will be flickering on high and unlocked framerate (flicker frequency will depend on the tick interval value though).
@HRH yeah. I think 97% of all script mods available for GTAV don't conflict with each other. The only "problem" you can face with a big amount of script mods installed is hotkey conflict. Some of the mods have an option to change the hot keys in their .ini config files and some of them don't (and you have to decompile them to change the hot keys and compile again).
@TOWUnderR Yes. If you have already installed version 1.0, all you need to do to update the mod is replace the old folder "INMDealershipCustom" and "INMDealershipCustom.dll" file with the new ones from 2.0 zip.
@nickthegamer64 I'm not a member of this mod's dev team. But if you have a suggestion you can contact devs by yourself on their discord server.
Amazing ped. But is there any way to add tactical suit without replacing the other clothes? I don't think if I rename the tactical suit's files and just copy them to "Lara" folder, the game will load them.