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  • 7f86b6 picsart 22 03 01 16 04 39 151

    @ikt Oh ik that, I was asking if it was possible to adapt those sounds on custom fpv but it might not be so that's kl

    20 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151
  • 7f86b6 picsart 22 03 01 16 04 39 151

    @hoadeptrai Check the setup and content xml and also the manifest files if they're correct. You can also look in the ymap for coordinates

    15 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151

    @hoadeptrai It looks like it is above the golf course from the pictures

    15 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151

    @ikt Hey, small 'can it be done' question; reverb on first person cameras. I was wondering if it would be possible to have the sound pass through a reverb filter but idk about any audio scripts in GTAV as yet. I love your Camera Mod but all it's missing is directional sound and reverb for inside the cockpit, again that can be attributed to the game and maybe because sound in GTA is a separate entity that doesn't really interact with it's surroundings.

    I think it's worth it to look into though, assuming you're not already :D

    14 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151

    <Item type="CHandlingData">
    <handlingName>c7r</handlingName>
    <fMass value="1200.000000"/>
    <fInitialDragCoeff value="7.599998"/>
    <fPercentSubmerged value="85.000000"/>
    <vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000"/>
    <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.700000"/>
    <fDriveBiasFront value="0.000000"/>
    <nInitialDriveGears value="5"/>
    <fInitialDriveForce value="0.400000"/>
    <fDriveInertia value="2.000000"/>
    <fClutchChangeRateScaleUpShift value="6.000000"/>
    <fClutchChangeRateScaleDownShift value="3.000000"/>
    <fInitialDriveMaxFlatVel value="255.000000"/>
    <fBrakeForce value="3.000000"/>
    <fBrakeBiasFront value="0.450000"/>
    <fHandBrakeForce value="0.500000"/>
    <fSteeringLock value="32.000000"/>
    <fTractionCurveMax value="2.600000"/>
    <fTractionCurveMin value="2.500000"/>
    <fTractionCurveLateral value="22.500000"/>
    <fTractionSpringDeltaMax value="0.250000"/>
    <fLowSpeedTractionLossMult value="0.040000"/>
    <fCamberStiffnesss value="0.000000"/>
    <fTractionBiasFront value="0.485000"/>
    <fTractionLossMult value="1.000000"/>
    <fSuspensionForce value="2.650000"/>
    <fSuspensionCompDamp value="1.500000"/>
    <fSuspensionReboundDamp value="2.200000"/>
    <fSuspensionUpperLimit value="0.050000"/>
    <fSuspensionLowerLimit value="-0.100000"/>
    <fSuspensionRaise value="0.000000"/>
    <fSuspensionBiasFront value="0.520000"/>
    <fAntiRollBarForce value="0.700000"/>
    <fAntiRollBarBiasFront value="0.650000"/>
    <fRollCentreHeightFront value="0.200000"/>
    <fRollCentreHeightRear value="0.230000"/>
    <fCollisionDamageMult value="0.700000"/>
    <fWeaponDamageMult value="1.000000"/>
    <fDeformationDamageMult value="0.700000"/>
    <fEngineDamageMult value="1.500000"/>
    <fPetrolTankVolume value="65.000000"/>
    <fOilVolume value="5.000000"/>
    <fSeatOffsetDistX value="0.000000"/>
    <fSeatOffsetDistY value="-0.100000"/>
    <fSeatOffsetDistZ value="0.050000"/>
    <nMonetaryValue value="35000"/>
    <strModelFlags>00440010</strModelFlags>
    <strHandlingFlags>00000000</strHandlingFlags>
    <strDamageFlags>00000000</strDamageFlags>
    <AIHandling>AVERAGE</AIHandling>
    <SubHandlingData>
    <Item type="CCarHandlingData">
    <fBackEndPopUpCarImpulseMult value="0.075000"/>
    <fBackEndPopUpBuildingImpulseMult value="0.030000"/>
    <fBackEndPopUpMaxDeltaSpeed value="0.250000"/>
    <fToeFront value="0.000000"/>
    <fToeRear value="0.000000"/>
    <fCamberFront value="0.000000"/>
    <fCamberRear value="0.000000"/>
    <fCastor value="0.000000"/>
    <fEngineResistance value="0.000000"/>
    <fMaxDriveBiasTransfer value="-1.000000"/>
    <fJumpForceScale value="1.000000"/>
    <strAdvancedFlags>00000000</strAdvancedFlags>
    </Item>
    <Item type="NULL"/>
    <Item type="NULL"/>
    </SubHandlingData>
    </Item>

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    09 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151

    @arixanny27 The best thing to do now is to unbind the 'Duck' hotkey ingame and if youre using Manual Transmission remove it from there as well in Controller Settings. To remove Duck from your controller ingame you have to edit the Control files. I have a setup but it is strictly racing so there is no cover, weapon, radio or anything of the sort and the other things are rebound to other buttons. So do with that information whatever you will

    08 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151
  • 7f86b6 picsart 22 03 01 16 04 39 151

    @F7YO 100% understandable, I thought shit was gonna be sweet. Jokes on me alone

    01 Mei, 2022
  • 7f86b6 picsart 22 03 01 16 04 39 151

    God some people are impatient lol, good to see you haven't lost your shit from it yet. 👍

    30 April, 2022