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46,266 muat turun
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- Assault Rifle
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2.0 (with replace version)
By TheRaf3D1
@thehappytrashcan yes
Sure, the infernus rear was bastardized, but this is not the way, the front bumper looked fine, so did the headlights, there was no need to change them, could have been more creative with the rear, other than that, i guess it's ok.
i'll give it a look
@Janus_ simply rename the file to match the combat pistol.
@dzyb that doesn't warrant 4 stars. You are NOT authorized to edit the model until you make a request to the mod author.
@SideRazor restore the vanilla components, replace them with the old ones from update rpf weapons.meta, they will work like that
@SideRazor and restore this line in the scope section of the carbine rifle <FirstPersonScopeAttachmentOffset x="0.00000" y="-0.0100" z="-0.0280" />
will make do, the gun is animated to hide the sights anyway when in first person
@SideRazor i have news, basically it seems like you cannot replace components of vanilla weapons since they are hardcoded in the game, this was an error on me, i am deeply sorry, never found out until now.
No idea how to fix it since i am not a scripter :/ put back the standard attachments if you can
@63eg2 i just looked, lmao true
@SideRazor i will