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  • Ron

    I would love to hear feedback from those that did download, it does help me improve mods that I release, thanks!

    1 hours ago
  • Ron

    @TrukoFresH no I don't have that installed at this time. I believe the forum post this links to has the latest code added so anyone is welcome to analyze and implement the code to IV. I support open source and free modding to help the community grow.

    1 hours ago
  • Ron

    @sheriffmod-1lspdfr thanks for the kind words!

    1 hours ago
  • Ron
  • Ron

    @Yoko Daisuke yup, it a bit time consuming. But like I said earlier I ran into that issue while testing where nothing but logger trailers were spawning and then the system cleared up.

    1 hari yang lalu
  • Ron

    Nevermind, did another test and hadn't seen that before but now its doing it. Did a couple laps around the map and it looks like it cleared itself up. Might be the engine defaulting to one of those. Will be something I evaluate again down the road if I can learn more .net scripting to address those issues.

    1 hari yang lalu
  • Ron

    Oh and of course while you tinker with those, be sure to make a backup of both the update.rpf and meta. I won't be held responsible for any custom edits :P (this is aimed for mostly anybody that decides to attempt this and it messes up their game - though it shouldn't).

    Also I can make an updated video on what a standard cruise looks like to me.

    1 hari yang lalu
  • Ron

    @Yoko Daisuke sorry to hear that. All this mod does is delete semis that don't have trailers (or tries very hard to get them all). You may have to go into your vehicle meta and change some settings so you can make sure the spawn chance is different.

    Find these lines (this is for my <modelName>trailers</modelName>):
    <identicalModelSpawnDistance value="1000" />
    <maxNumOfSameColor value="1" />
    <frequency value="100" />
    <maxNum value="5" />

    Change to whatever you like.

    identicalModelSpawnDistance value - is how close another like it will spawn.
    maxNumOfSameColor - value how many of the same color(?) can spawn. set to 1 if you want to force liveries to choose a different color/texture.
    frequency value - might be a percent but tells the game how likely it should spawn.
    maxNum value - might be the total number in the world?

    1 hari yang lalu
  • Ron

    @dodgeboy121 I won't add deformation to this mod. @mcal9909 provided some code I'll look at this weekend to possibly implement as its own standalone version (gotta test and see what it actually does though).

    1 hari yang lalu
  • Ron

    @Swed1431 just checked codewalker (forgot about that location) but yes it does use the same models and isn't static so it should be fine.

    1 hari yang lalu