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  • Ron

    @Revrevr1111 no worries, saw someone else mention for another mod and it solved my problems for some of these legacy focused mods. Spreading the knowledge.

    1 hari yang lalu
  • Ron

    @Revrevr1111 works for me, but I ran the ytd through codewalkers asset converter. Dunno if that helped or not.

    2 hari yang lalu
  • Ron

    @Chiheb-Bacha thanks for your wonderful efforts on this project!! Most of the legacy mods appear to work just fine. i do have a question though, I just recently had to update a lockpicking mod and mostly due to the usage of Control.LookUp vs Control.LookUpDown. Do you know if thats a change in SHVDN or the game itself? There was a couple game updates too that occurred.

    3 hari yang lalu
  • Ron

    I went ahead and updated and compiled against Chiheb-Bacha's Script Hook V .Net Enhanced 1.1.0.2
    https://www.nexusmods.com/gta5enhanced/mods/316

    3 hari yang lalu
  • Ron

    @xeroxx Having the same problem after updating I think to the latest version (1013.17 + latest shvdn enhanced version 3.9) it pulls up the mini game but mouse input isn't detected.

    6 hari yang lalu
  • Ron

    @wvssuptokyo some bits in the code added the reverse/brake key to trigger the script.
    I had did a minor update and uploaded to mediafire but just recently rewrote the script to handle avoiding breaking windows much better. Thats hosted here https://www.nexusmods.com/gta5/mods/1555

    6 hari yang lalu
  • Ron

    @Midnight Gamer I like the concept and idea of this mod. I like the provided xmls to do editing/tweaking. I noticed the mod feature you have in this (left and right arrow). Is there a way to disable this?

    6 hari yang lalu
  • Ron

    @atasoy35 Im using enhanced and this still works (although I've written my own upgraded version). I've noticed it does take floats (0.1) and ints (1, or 0). I also notice I have different mods that adjust peds and their damage multipliers (like ped damage overhaul and gameplay fixes) but I do notice the multiplier is effective vs body shots and headshots are still quite fatal.

    7 hari yang lalu
  • Ron

    @thalilmythos No worries, if you dont mind answering, what needed to be added? I saw there was audio issues regarding the shoulder swap and then collision? Was there a lot to be done there? Im getting back into c# coding and if its not a whole lot of effort Ill try to work on it.

    7 hari yang lalu
  • Ron

    @thalilmythos I wouldn't mind grabbing a copy if you can share.

    7 hari yang lalu