1932 Albany JSS Hawk Missile [Add-On] [tuning parts] [handling] 2.0
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1932 Albany JSS Hawk Missile , was from the mafia 2 game , i did some changes, hope you guys enjoy it !
NOTE:
The car it self is a 2011 model, I have tried my best to optimize it, my current ability can only go so far (will learn more skills, optimize this model) please don't complain about it, this is my first Two mods, the first converted vehicle
installation instructions:
1.put "missile" folder in to Grand Theft Auto V/update/x64/dlcpacks
2.use OPENIV edit "dlclist"file(update/update.rpf/common/data/dlclist)
3.put this line , in to the "dlclist"(dlcpacks:missile/)
4.may need "gameconfig.xml" and "GTAV HeapAdjuster.ASI" (if the game faild to loading , or crash)both could be found in GTA5-MODS
Features:
Functional Dashboard
Suicide car door(not sure what it's called)
paintable roof
HD Interior Textures
BUGs:
The movement of getting on and off the car is not quite right
The opening and closing of the trunk is deviated (woring on it)
Future update plan:
functional supercharger
and more decorate of the car body
Thanks:
Forza Model Community (Great model for free)
Guli (Friend of my , who help me with model refinement)
NOTE:
The car it self is a 2011 model, I have tried my best to optimize it, my current ability can only go so far (will learn more skills, optimize this model) please don't complain about it, this is my first Two mods, the first converted vehicle
installation instructions:
1.put "missile" folder in to Grand Theft Auto V/update/x64/dlcpacks
2.use OPENIV edit "dlclist"file(update/update.rpf/common/data/dlclist)
3.put this line , in to the "dlclist"(dlcpacks:missile/)
4.may need "gameconfig.xml" and "GTAV HeapAdjuster.ASI" (if the game faild to loading , or crash)both could be found in GTA5-MODS
Features:
Functional Dashboard
Suicide car door(not sure what it's called)
paintable roof
HD Interior Textures
BUGs:
The movement of getting on and off the car is not quite right
The opening and closing of the trunk is deviated (woring on it)
Future update plan:
functional supercharger
and more decorate of the car body
Thanks:
Forza Model Community (Great model for free)
Guli (Friend of my , who help me with model refinement)
Pertama dimuat naik: 9 hari yang lalu
Tarikh Kemaskini: 6 hari yang lalu
Last Downloaded: 7 minit yang lalu
31 Komen
1932 Albany JSS Hawk Missile , was from the mafia 2 game , i did some changes, hope you guys enjoy it !
NOTE:
The car it self is a 2011 model, I have tried my best to optimize it, my current ability can only go so far (will learn more skills, optimize this model) please don't complain about it, this is my first Two mods, the first converted vehicle
installation instructions:
1.put "missile" folder in to Grand Theft Auto V/update/x64/dlcpacks
2.use OPENIV edit "dlclist"file(update/update.rpf/common/data/dlclist)
3.put this line , in to the "dlclist"(dlcpacks:missile/)
4.may need "gameconfig.xml" and "GTAV HeapAdjuster.ASI" (if the game faild to loading , or crash)both could be found in GTA5-MODS
Features:
Functional Dashboard
Suicide car door(not sure what it's called)
paintable roof
HD Interior Textures
BUGs:
The movement of getting on and off the car is not quite right
The opening and closing of the trunk is deviated (woring on it)
Future update plan:
functional supercharger
and more decorate of the car body
Thanks:
Forza Model Community (Great model for free)
Guli (Friend of my , who help me with model refinement)
NOTE:
The car it self is a 2011 model, I have tried my best to optimize it, my current ability can only go so far (will learn more skills, optimize this model) please don't complain about it, this is my first Two mods, the first converted vehicle
installation instructions:
1.put "missile" folder in to Grand Theft Auto V/update/x64/dlcpacks
2.use OPENIV edit "dlclist"file(update/update.rpf/common/data/dlclist)
3.put this line , in to the "dlclist"(dlcpacks:missile/)
4.may need "gameconfig.xml" and "GTAV HeapAdjuster.ASI" (if the game faild to loading , or crash)both could be found in GTA5-MODS
Features:
Functional Dashboard
Suicide car door(not sure what it's called)
paintable roof
HD Interior Textures
BUGs:
The movement of getting on and off the car is not quite right
The opening and closing of the trunk is deviated (woring on it)
Future update plan:
functional supercharger
and more decorate of the car body
Thanks:
Forza Model Community (Great model for free)
Guli (Friend of my , who help me with model refinement)
Pertama dimuat naik: 9 hari yang lalu
Tarikh Kemaskini: 6 hari yang lalu
Last Downloaded: 7 minit yang lalu
But maybe you could add LODS in a next update if possible
@Danke316 Sure man i will teach you,, but please answer in gta5forums, i sent you a message and there i will teach you.
@William Halverd Sorry, I don't have that ability yet :(
great car
@Danke316 hey man
check my message in forums section
@PsychoRollerBlader Oh, you're right ;)
hi am a newbie here. I love that car above all the engine sound, bravo man, thx,
It's the Cossack car from Mafia 2, correct?
@Danke316 No worries them
It may look good but the model is a complete mess tbh
The main body is somewhat well made, but the interior is very lowpoly and the wheel arches along with other details are the complete opposite, they have an absurd high polycount and no LODs, the model is 8mb, that's a lot for a car tbh. If it was better optimised it would make for a great classic mod
@Fred53-ITA yeah , with some changes
man the geometry on this mod is bad but i did observe that you made an attempt to fix it which i respect. i highly recommend you to watch guides on how to model cars properly. i wish i could contact you and give you pointers and help you understand how to do better next time
@Danke316 file is called gameconfig.xml, not .meta, for benefit of new users.
@neogeo39 guy literally said that this is one of his first mods. I bet you can't do anything close to this.
And the car being 8MB is actually pretty normal compared to the other stuff i download here
@ErickPhoenix no it's not normal that a lore friendly vehicle is more than 2mb top, that means is very poorly optimised and yes I bet I too can rip a model from other game and convert it to gta in the least optimised way possible :)
@neogeo39 In fact I recently completed a Real Duesenberg with over 1000000 of polygons and a capacity of 50M
@neogeo39 Your Taxi pack is one of the examples of great use of lods and details
@neogeo39 It's his second mod, let him learn.
Hello, you have used my tire textures without authorization, please remove them.
https://i.imgur.com/uOhaujH.png
And model*